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Visual Studio for Mac

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Re: Visual Studio for Mac

#181
post #23

So as for now it is the rebranded and polished Xamarin Studio - hopefully, they have improved it's usability as in the past it was pretty lacking compared to VS 2013/2015

As I understand it, Visual Studio for Mac is simply a re-branded Xamarin Studio and will continue to be. It includes the improvements they had planned for the next release but I doubt they will do a rewrite.

I actually prefer Xamarin Studio over Visual Studio (on Windows) in some respects. For example, the Xamarin.Forms XAML previewer is much better. Looking forward to a full designer.

P.S. I've got a four part blog post series this week on Xamarin.Forms. Starting with this today: https://unop.uk/cross-platform-native-mobile-app-development...

Re: Visual Studio for Mac

#182

Earlier quoted context omitted.

That article is a typical example of "If it suits me, it must suit everybody." and your post is a good example for the no-true-Scotsman-fallacy of "Noone who _really_ used it dislikes it." All I really know about this is how I feel about it and I must admit that I am going to go back to the PC world when the time comes to replace my current MBP. The offerings in the PC world are not perfect for me but they suit me be…

That article is a typical example of "If it suits me, it must suit everybody." 99.9%+ of criticism of the new MBP has been of the form "Without ever interacting with one, I can tell it is unsuitable for me and therefore is unsuitable for anyone, anywhere, in any professional purpose, ever". no-true-Scotsman-fallacy of "Noone who _really_ used it dislikes it." More like "people are pre-emptively concluding, without ev…

I don't care about the touch bar and while I'm miffed about the magsafe I can deal with shelling out extra for accidental damage insurance. Personally my disappointment is with the specs which no time with the machine will change.

The mac I'm currently using was purchased 3 years with 16GB of RAM and if I replace it I will be stuck with the same capacity. I imagine there are a lot of "Pro" market segments that are well served by 16GB or less though. I'm hoping the next revision gets a >16GB capacity and it's released before I need to replace this one.

Re: Visual Studio for Mac

#183
post #74
post #60

Earlier quoted context omitted.

Really? They seem to be opening up quite a bit more with regards to Linux (.NET Core, WSL, etc).

To me it looks like they are giving people running linux the minimum tools to run that stuff, but at the same time not giving enough to encourage devs to stay on Linux (WSL goes in the opposite direction, its purpose is to help devs move to Windows). But this is all IMHO, take it with a grain of salt. By the way, since it's based off MonoDevelop, you can just use it con Linux.

I've been using Visual Studio Code on Linux to do some TypeScript development. It's actually pretty nice, and works really well in a general JavaScript environment (npm, etc).

Re: Visual Studio for Mac

#184
post #75
post #17

So Microsoft is treating the Mac more seriously as a professional platform while Apple is treating it less seriously? I'm not saying this in a snarky way; I mean it literally as a change of corporate strategies in both companies. Microsoft seems to be saying, If you are a pro mainly using the Mac for professional work, we want to do a better job of empowering you, and Apple seems to be saying, If you are a pro mainly…

yeah, recent Microsoft attitude for development tools is excellent. They opensourced a lot of codes, released Visual Studio Code,and integrated Windows with bash shell. I assume Apple is becoming less dev-oriented company, seeing they are making light of pro tools like MacPro and function keys.

While I agree... MS DevDiv must be an interesting place to be right now. The Linux subsystem for Windows sucks so bad, and the windows containers for docker feels half baked as well... Use the msys bash that comes with git instead.

That said, I'm happy to see this and do hope to see a similar effort for Linux as many Mac users are starting to move on. This may well be an indication that the next VS on Windows may well be based on the MD base... Should they want to unify that.

I've been very happy with VS Code for my needs all the same. Can't recommend it enough for js/Node.

Re: Visual Studio for Mac

#186
post #132

Earlier quoted context omitted.

> If you are a pro mainly using the Mac for professional work... This is extremely dishonest assessment that only 'Developers' do professional work. Mac is used by Engineers, CAD/CAM, designers, illustrators, artists, musicians, etc and to reduce it only to developers is disingenuous. I for one is happy with the new Mac and there are several people who've found it great for 'pro' use.

Pretty sure folks in the other professions mentioned are also lamenting over the missing successor to the Mac Pro, and the loss of not-yet-outdated ports on the MBP (especially since they probably have more peripheral devices than developers).

[deleted]

Re: Visual Studio for Mac

#188
This is nice of course, but without C++ support it has very little appeal to me.

I don't want to learn C# to write iOS apps. I might learn it just for fun, but I will continue writing the iOS apps with Swift/Objective-C and C++.

C++ support is the weak spot of Xcode and so far I haven't found a suitable IDE for C++, except maybe Qt Creator and several IntelliJ-based IDEs, which are ok but not on par with Visual Studio on Windows.

I keep a windows machine around mainly for writing C++ code (and games!).

Re: Visual Studio for Mac

#190
post #114
post #88

Earlier quoted context omitted.

Since we're talking about what is basically a rebrand of Xamarin Studio, the current release of Xamarin Studio for Mac uses the function keys for stepping in the debugger

Well, now they can use the touch bar to show those functions depending on context. Isn't that better overall for usability rather than having to remember keybinds for every action?

I usually don't have to _remember_ keybindings, I use them out of muscle memory and feeling the actual keys with my fingers, using the larger cracks in desktop keyboard between the function keys to find the right way quickly without averting my eyes from the screen. No touch bar can replace that kind of efficiency.
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