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Visual Studio for Mac

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71–80 of 435 posts

Re: Visual Studio for Mac

#71
post #63

Earlier quoted context omitted.

Apple is not saying anything like this, just a bunch of whiners twisting things. Just like they did after any Mac upgrade.

> WRONG. The removal of a dozen keys from an already gimped keyboard is decidedly anti-developer. I am a developer and I could not care less about function keys. Why the duck would developers need function keys? Even for Vim, the age-old advice is to remap Esc so that you keep your hands on the home row. A flexible multi-touch strip of context-aware keys can do much more things -- e.g. map debugger step moves when I'…

I care. I don't remember that advice, and I never have trouble relocating my fingers in sub seconds.

Re: Visual Studio for Mac

#73
Most interesting part for me:

"""For the functional programmers among you, it includes excellent F# support, powered by the same F# compiler used in Visual Studio."""

I've heard that F# is great from multiple people I trust a lot (and a quick cross check showed it does indeed look very cool) so I might give it a try once this is released.

I do some C# development (Unity Engine stuff) on my Powerbook so this is also good news (MonoDevelop is fine but I'll obviously test VS for Mac)

Re: Visual Studio for Mac

#74
post #60
post #46

Earlier quoted context omitted.

I wouldn't bet my money on a Linux release

Really? They seem to be opening up quite a bit more with regards to Linux (.NET Core, WSL, etc).

To me it looks like they are giving people running linux the minimum tools to run that stuff, but at the same time not giving enough to encourage devs to stay on Linux (WSL goes in the opposite direction, its purpose is to help devs move to Windows). But this is all IMHO, take it with a grain of salt.

By the way, since it's based off MonoDevelop, you can just use it con Linux.

Re: Visual Studio for Mac

#75
post #17

So Microsoft is treating the Mac more seriously as a professional platform while Apple is treating it less seriously? I'm not saying this in a snarky way; I mean it literally as a change of corporate strategies in both companies. Microsoft seems to be saying, If you are a pro mainly using the Mac for professional work, we want to do a better job of empowering you, and Apple seems to be saying, If you are a pro mainly…

yeah, recent Microsoft attitude for development tools is excellent. They opensourced a lot of codes, released Visual Studio Code,and integrated Windows with bash shell. I assume Apple is becoming less dev-oriented company, seeing they are making light of pro tools like MacPro and function keys.

Re: Visual Studio for Mac

#76
post #70
post #26

Earlier quoted context omitted.

Visual Studio for Windows is written in C# with WPF, but your point is still valid since they are two different codebases

Visual Studio for Windows is mostly C++, plus a lot of other things. Heck, there's JavaScript in there, too.

It used to, they moved to WPF with Visual Studio 2010, now it's mostly WPF with some legacy parts that are still in C++

Re: Visual Studio for Mac

#77
post #17

So Microsoft is treating the Mac more seriously as a professional platform while Apple is treating it less seriously? I'm not saying this in a snarky way; I mean it literally as a change of corporate strategies in both companies. Microsoft seems to be saying, If you are a pro mainly using the Mac for professional work, we want to do a better job of empowering you, and Apple seems to be saying, If you are a pro mainly…

Meanwhile, a "pro" user who's actually used the new Macbook Pro weighs in:

http://www.huffingtonpost.co.uk/thomas-grove-carter/one-prof...

Spoiler alert: he doesn't agree with the assessment of HN users who haven't actually used it.

Re: Visual Studio for Mac

#78

No C++ support, I suppose.

I was really excited until I realized that. A C# IDE on macOS is cool, but damn I would kill for a better C++ experience on Apple. Xcode is ok, but it's code completion is buggy and there is no refactoring support... I've heard CLion is cool but I'm kind of poor and don't have the spare cash for it.

Eclipse CDT has definitely getting better - quite happy with it now for C++ projects. Code completion and navigation works well and you can just import a makefile-based project.

Re: Visual Studio for Mac

#79

No C++ support, I suppose.

I was really excited until I realized that. A C# IDE on macOS is cool, but damn I would kill for a better C++ experience on Apple. Xcode is ok, but it's code completion is buggy and there is no refactoring support... I've heard CLion is cool but I'm kind of poor and don't have the spare cash for it.

I really like CLion, you should check it out, there is a 30-day trial. Qt Creator is also a decent IDE for C++, which is free (the Qt Open Source version).
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