Earlier quoted context omitted.
Apple is not saying anything like this, just a bunch of whiners twisting things. Just like they did after any Mac upgrade.
> WRONG. The removal of a dozen keys from an already gimped keyboard is decidedly anti-developer. I am a developer and I could not care less about function keys. Why the duck would developers need function keys? Even for Vim, the age-old advice is to remap Esc so that you keep your hands on the home row. A flexible multi-touch strip of context-aware keys can do much more things -- e.g. map debugger step moves when I'…
Visual Studio for Mac
71–80 of 435 posts
Re: Visual Studio for Mac
#72Next up, when is VS for Linux?
Re: Visual Studio for Mac
#73"""For the functional programmers among you, it includes excellent F# support, powered by the same F# compiler used in Visual Studio."""
I've heard that F# is great from multiple people I trust a lot (and a quick cross check showed it does indeed look very cool) so I might give it a try once this is released.
I do some C# development (Unity Engine stuff) on my Powerbook so this is also good news (MonoDevelop is fine but I'll obviously test VS for Mac)
Re: Visual Studio for Mac
#74Earlier quoted context omitted.
I wouldn't bet my money on a Linux release
Really? They seem to be opening up quite a bit more with regards to Linux (.NET Core, WSL, etc).
By the way, since it's based off MonoDevelop, you can just use it con Linux.
Re: Visual Studio for Mac
#75So Microsoft is treating the Mac more seriously as a professional platform while Apple is treating it less seriously? I'm not saying this in a snarky way; I mean it literally as a change of corporate strategies in both companies. Microsoft seems to be saying, If you are a pro mainly using the Mac for professional work, we want to do a better job of empowering you, and Apple seems to be saying, If you are a pro mainly…
Re: Visual Studio for Mac
#76Earlier quoted context omitted.
Visual Studio for Windows is written in C# with WPF, but your point is still valid since they are two different codebases
Visual Studio for Windows is mostly C++, plus a lot of other things. Heck, there's JavaScript in there, too.
Re: Visual Studio for Mac
#77So Microsoft is treating the Mac more seriously as a professional platform while Apple is treating it less seriously? I'm not saying this in a snarky way; I mean it literally as a change of corporate strategies in both companies. Microsoft seems to be saying, If you are a pro mainly using the Mac for professional work, we want to do a better job of empowering you, and Apple seems to be saying, If you are a pro mainly…
http://www.huffingtonpost.co.uk/thomas-grove-carter/one-prof...
Spoiler alert: he doesn't agree with the assessment of HN users who haven't actually used it.
Re: Visual Studio for Mac
#78No C++ support, I suppose.
I was really excited until I realized that. A C# IDE on macOS is cool, but damn I would kill for a better C++ experience on Apple. Xcode is ok, but it's code completion is buggy and there is no refactoring support... I've heard CLion is cool but I'm kind of poor and don't have the spare cash for it.
Re: Visual Studio for Mac
#79No C++ support, I suppose.
I was really excited until I realized that. A C# IDE on macOS is cool, but damn I would kill for a better C++ experience on Apple. Xcode is ok, but it's code completion is buggy and there is no refactoring support... I've heard CLion is cool but I'm kind of poor and don't have the spare cash for it.