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Review: The NES Classic Edition and all 30 games on it

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Re: Review: The NES Classic Edition and all 30 games on it

#212
post #209

Earlier quoted context omitted.

I've played them all with emulators (and on my original NES when I was a kid), but I'm still irrationally excited about this.

Same here. It's very, very hard to find controllers that feel right. I've been trying with SNES controllers for years, the knockoffs have terrible button feel. I'd pay much more than $60 for a 100% solid SNES version of this.

I'm hoping that someone will figure out how to hack it, because why not! and if not, I'd still be happy to own it as is.

Re: Review: The NES Classic Edition and all 30 games on it

#214
post #70

The fact is that no one would ever buy a "Playstation Classic".

I would for sure! Tekken, Metal Gear Solid, Wipeout, Resident Evil, Castlevania, Final Fantasy, TOCA, Colin McRae, Soul Blade, Tomb Raider, Legacy of Kain, Crash Bandicoot, Chrono Cross, Quake 2, Red Alert, Street Fighter Alpha, Tony Hawks, Spyro, Driver, Gran Turismo.

Re: Review: The NES Classic Edition and all 30 games on it

#215

> The controller ports aren’t as satisfyingly analog-feeling as the old ones, but that’s really not a big deal. It's slightly ironic that the author says this, since there is absolutely nothing analog about NES controllers -- they're nothing more than a shift register internally. By contrast, modern controllers do in fact have analog input mechanisms (although they are of course communicated with digitally). It seems…

To me "analog" vs. "digital" was analogous to "continuous" vs. "discrete". I would never have called an NES controller "analog".

Agreed, especially because analog controllers have been common in video games since forever. Apple 2's joysticks were pretty much all analog. Was Pong analog? (I'm pretty sure the Atari 2600 paddle controllers were not analog, they're more like mouse wheel). The Atari 7800 had analog joysticks.

Re: Review: The NES Classic Edition and all 30 games on it

#217

As much as I want to support Nintendo, I have to admit I've been playing NES and SNES with roms on the computer since early 2000s. My parents wouldn't buy me any game consoles or handheld devices so the computer was the only way to go. RetroPie and other hw apps would be fun to set up, but it's just so easy with emulator and roms that anyone can do it within a few mins. If you want the nostalgia, just download the em…

I agree and have re-played many favorite games on emulators. Unfortunately music / rhythm games are generally unplayable on emulators because of the added latency.

Also emulators need better CRT emulation. Crisp and/or bilinear interpolated pixels look nothing like the original games.

Re: Review: The NES Classic Edition and all 30 games on it

#218

So Nintendo is presumably just packaging some kind of modified FOSS emulator with their games? https://www.nintendo.com/corp/legal.jsp#emergence I'd love to see someone rip the firmware out of this thing and see what FLIRT can see. It would be pretty ironic if they sold the same emulators that they've been against for years.

Apparently, NERD aka Nintendo European Research and Development developed a new emulator. http://www.nintendolife.com/news/2016/08/nes_classic_edition...

its not new, it has same audio distortion as the wii one

Re: Review: The NES Classic Edition and all 30 games on it

#219
post #17

Earlier quoted context omitted.

Cool that your daughter is willing to play retro games (I assume), I tried to get my teenage nephews to play FF7 and as soon as they saw the blocky graphics they noped the f out. Sigh.

The funny thing is, FF7 (and other early 3d games) aged far worse than early 2d games. There's a resurgence in indie platformers in the style of 2d games, while most of the 3d games from the N64/Playstation era just look outdated.

I agree; that's what's rough about 3D graphics that tries to be photorealistic and the uncanny valley. When it's released, it's the best thing ever, but it ages far worse than stylized animation. Cell shading seems to hold up well IMO.

Luckily, there's more to great games like the FF series than once-photorealistic now-aged 3D graphics.

Re: Review: The NES Classic Edition and all 30 games on it

#220

As much as I want to support Nintendo, I have to admit I've been playing NES and SNES with roms on the computer since early 2000s. My parents wouldn't buy me any game consoles or handheld devices so the computer was the only way to go. RetroPie and other hw apps would be fun to set up, but it's just so easy with emulator and roms that anyone can do it within a few mins. If you want the nostalgia, just download the em…

I've always had lower end hardware than my peers (still do, except at work!) so maybe you had a different experience than I did... But here goes my experience: Emulators are much harder to play than the original console because milliseconds matter! Maybe not so much for puzzle games (like the Zelda franchise)[0] but certainly for action titles... I don't know much about this "RetroPie", but it sounds like a raspberry…

The main disconnect is how much buffering/pipelining there is of inputs and outputs on modern platforms. This affects native games just as much as emulators, but most people don't complain because they're used to it. Modern systems driving LCD TVs routinely hit total input latency of 5+ frames.

Oddly enough, we might get the necessary stack enhancements for lower input latency thanks to VR development, since in VR it's associated with vertigo and motion sickness. It would be pretty funny if a VR headset turned out to be the best display for old-school 2D games.

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