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Review: The NES Classic Edition and all 30 games on it

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Re: Review: The NES Classic Edition and all 30 games on it

#182
post #172
post #160

Earlier quoted context omitted.

There is one. Time to mow the lawn before the rest of the leaves fall. http://nyko.com/collections/nes-classic-edition/products/ext...

How many of these can be used in sequence?

Quite a bit, each foot does add latency tho, if you switch from a 3 foot cable to a 10-12 one it can actually be noticeable.

Re: Review: The NES Classic Edition and all 30 games on it

#183

> The controller ports aren’t as satisfyingly analog-feeling as the old ones, but that’s really not a big deal. It's slightly ironic that the author says this, since there is absolutely nothing analog about NES controllers -- they're nothing more than a shift register internally. By contrast, modern controllers do in fact have analog input mechanisms (although they are of course communicated with digitally). It seems…

I knew when I wrote it that someone would point this out — the feeling in the old connectors was like plugging in, for example, a multi-head RCA connector or something. It felt like putting a plug in a socket, connecting two analog devices like a speaker and amp - and unlike putting in a USB micro connector or DVI cable. But your point stands :)

I think what you're saying is definitely indicative of what I was trying to get at: that analog is more of a "feeling" and less of a technical term nowadays. I didn't mean to vilify you for that; I think it's a fairly widespread phenomenon, and you just happened to illustrate my point well :P

Great article, by the way!

Re: Review: The NES Classic Edition and all 30 games on it

#185
post #172

Earlier quoted context omitted.

How many of these can be used in sequence?

Quite a bit, each foot does add latency tho, if you switch from a 3 foot cable to a 10-12 one it can actually be noticeable.

What nonsense, an extra 9ft of cable is ~14ns (given it's completely passive). A human would struggle to detect 14ms (6 orders of magnitude difference) and it'll be completely swamped by polling latency.

Re: Review: The NES Classic Edition and all 30 games on it

#186
post #131

What I find odd is that no retailer seems to have pre-orders. Game Stop says "Unavailable" and the same on Amazon. Nintendo doesn't have it listed to pre-order on its site either. I wonder who will carry these? I live in a small town that ironically has 2 Game Stops so I should be able to snag on on 11/11 if they are carrying it.

Isn't restricting supply standard operating procedure for Nintendo? I want to think that I read about that with the original NES and SNES in Console Wars , but I could be mistaken.

Same with the Wii when it first came out. Couldn't get one for months and finally I gave up.

Re: Review: The NES Classic Edition and all 30 games on it

#187

So Nintendo is presumably just packaging some kind of modified FOSS emulator with their games? https://www.nintendo.com/corp/legal.jsp#emergence I'd love to see someone rip the firmware out of this thing and see what FLIRT can see. It would be pretty ironic if they sold the same emulators that they've been against for years.

Apparently, NERD aka Nintendo European Research and Development developed a new emulator.

http://www.nintendolife.com/news/2016/08/nes_classic_edition...

Re: Review: The NES Classic Edition and all 30 games on it

#188

As much as I want to support Nintendo, I have to admit I've been playing NES and SNES with roms on the computer since early 2000s. My parents wouldn't buy me any game consoles or handheld devices so the computer was the only way to go. RetroPie and other hw apps would be fun to set up, but it's just so easy with emulator and roms that anyone can do it within a few mins. If you want the nostalgia, just download the em…

I've always had lower end hardware than my peers (still do, except at work!) so maybe you had a different experience than I did... But here goes my experience: Emulators are much harder to play than the original console because milliseconds matter! Maybe not so much for puzzle games (like the Zelda franchise)[0] but certainly for action titles... I don't know much about this "RetroPie", but it sounds like a raspberry…

The controller you use can make a difference in perceived responsiveness, too. If I plug an xbox 360 controller in to my Lakka box, I can't get past Piston Hondo in Punch Out (inaccurate dpad) and run off of ledges constantly in Mario (dpad issues again, plus too-slow switching between A and B buttons). Feels like it's lagging, but my PS3 controller, even over Bluetooth, eliminates the problem. Even do fine at High Speed, which is very latency-sensitive.

[edit] fix street fighter/punch out character name mixup

Re: Review: The NES Classic Edition and all 30 games on it

#190

As much as I want to support Nintendo, I have to admit I've been playing NES and SNES with roms on the computer since early 2000s. My parents wouldn't buy me any game consoles or handheld devices so the computer was the only way to go. RetroPie and other hw apps would be fun to set up, but it's just so easy with emulator and roms that anyone can do it within a few mins. If you want the nostalgia, just download the em…

Some people have more respect for intellectual property rights than others.

It's questionable however for those who own the games they have ROMs for. If you bought and paid for them, but prefer to play them on the PC are you really harming them by playing it on a different media?

I'm not taking a side, just saying it's debatable for sure.

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