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Microsoft Surface Studio

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Re: Microsoft Surface Studio

#421

Earlier quoted context omitted.

Is the 5K iMac a touchscreen?

Not sure if this was a troll or a question. If it was a question, the 5k is not a touchscreen. The Microsoft Surface Studio is though.

It was neither, it was a rhetorical question since the comment I responded to was discounting the value of the Studio's screen because it didn't have as much resolution as the 5k iMac.

Re: Microsoft Surface Studio

#422
post #358

That looks pretty awesome, and it makes the iMac seem even more tired which I assume was intended. It is startling to have a story about IBM extolling the virtues of Macbooks for business and Microsoft launching a platform targeting designers, it really is amazing. But setting all of that aside for a moment.... The screen. Clearly that is the thing which makes this announcement. For me, the 3:2 aspect ratio is so mor…

"The screen. Clearly that is the thing which makes this announcement. For me, the 3:2 aspect ratio is so more reasonable for computers than 16:9. And having a zillion pixels is wonderful although my CAD package (TurboCAD) still doesn't deal well with the high DPI screen off the Surface Book, I'm sure it would look silly on this machine." It may interest you to know that there is a reasonably priced 1:1 aspect ratio m…

That is pretty cool. Oddly enough something I've been thinking about would be a high dpi "ribbon" screen, something that is perhaps 14 - 16" wide by 3 - 4" tall. To sit just behind my nice mechanical keyboard. That screen would have application specific tool bars with large icons and easy to tweak controls (sliders, buttons, etc). That would allow me to give over my "big" display to the project workspace, whether it was a circuit, MCAD design, or illustration. The "special sauce" being that I could render to it as a screen and it would have multi-touch capable gestures for the controls.

I prototyped some of that with a mimo 10" touchscreen[1] but in my vision touching a control on the 'ribbon' screen doesn't steal the mouse pointer :-). I've been playing lately with some ST Micro 32 bit parts that can drive a display and use BT LE to communicate back to the PC. It may be possible to "download" control panels to the screen and then get the feedback through a BTLE handler rather than trying so somehow hook the event handler of a standard App and have it take control selection events from this screen/non-screen entity.

So if you find a long and narrow high DPI screen, DVI, MPI, or even VGA driven would be ok. And a capacitive touch layer, I'd love to get one of those to play with.

[1] https://www.mimomonitors.com/collections/10-inch-monitors

Re: Microsoft Surface Studio

#423
post #370

Earlier quoted context omitted.

iTunes has been completely awful since the last update. For a while it wasn't usable at all if my laptop woke up from Sleep mode, and a patch a couple weeks ago seemed to fix that, but it still happens. It's like the application doesn't have logic anymore to handle reconnecting to networks. Plus most of the interface feels unnatural to use, at least for Apple Music and the Store.

Since the last update? I think you mean, for the last few years...

Well, specifically the issue I mentioned with reconnecting after losing network connections. I've never noticed anything like it before this major iTunes version.

Re: Microsoft Surface Studio

#424

Earlier quoted context omitted.

The touch input I don't care about, but I definitely want that display. How can anybody that works with text all day not want more pixels and sharper text?

I actually like coding with bitmap fonts very much, which becomes too tiny if shown on a high-dpi screen.

Doesn't that mean you just have to pick a larger size for that typeface or turn on scaling? Now that I think about it, a 28" 4500x3000 display will definitely have scaling turned on. Bitmap fonts should still work just fine, right?

Re: Microsoft Surface Studio

#425

Earlier quoted context omitted.

As an Apple (Mac Pro, MacBook Pro, PowerBook, PowerMac G5) user for 15 years, of photo processing & inDesign layout, I agree. XCode & iOS development is going to keep me on Apple for now, though, but the Linux subsystem for Windows is really appealing. The BSD Unix environment is the whole reason I went with Apple in the first place. OS X is basically a Unix workstation & perfected anything the Linux desktop wanted t…

"Linux subsystem for Windows is really appealing." Have you actually tried it out? I thought nobody anymore believed in this after the first versions came out and people actually had a chance to try it in action. There are endless amounts of bugs, unimplemented features, complications between 2 filesystems, permissions, applications etc. When MS announced this I was pretty hopeful. Not that I would change my dev-comp…

What did you try and what bugs did you run into?

Re: Microsoft Surface Studio

#426
post #65

Earlier quoted context omitted.

Microsoft's official tech spec page: https://www.microsoft.com/en-us/surface/devices/surface-stud... Connections & expansions 4 x USB 3.0 (one high power port) Full-size SD ™ card reader (SDXC) compatible Mini DisplayPort Headset jack Compatible with Surface Dial on-screen interaction* 1 Gigabit Ethernet port

Thanks. Too bad it doesn't show on this page: https://www.microsoftstore.com/store/msusa/en_US/pdp/product...

If you look at the "Compare Surface Models" section below the "Tech Specs" section, you'll see the following listed under Surface Studio in the last group titled Ports:

  Four full-size USB 3.0
  Ultra-High Speed Full-size SD card reader
  Headset jack
  Mini Displayport
  Ethernet

Re: Microsoft Surface Studio

#427

Earlier quoted context omitted.

I wish the Surface Pro was just the screen hardware that you can plug into a proper desktop.

Have you tried/considered the screen extension feature in the Windows 10 Anniversary Update?

Huh, I never even knew about this. I guess you mean this under the title "How to Mirror Your Windows 10 Screen to Another Windows 10 Device": http://www.laptopmag.com/articles/turn-windows-10-pc-into-wi... I wasn't able to get it working yet, though.

Re: Microsoft Surface Studio

#428
post #393
post #374

Earlier quoted context omitted.

> "you're paying ~$700 for the actual machine driving that display" ~$700 gets you a pretty basic computer with 965m, you can build a desktop with gtx 1070 for 700$ to power a wacom display. And you will be able to upgrade it in the future, with Studio you are stuck with a 965m for $3000. And if you are getting a 980m for $4200 that leaves you with a $1900 to build a computer for Wacom, which can be way more powerful…

So (449) dollar graphics card, the 1070 + (200) dollar cpu + Case (100) + memory (150) + psupply (70) + mobo (150) + hdd/ssd (150) + Wacom cintiq with Digitizer which is what 2500? + an sRGB monitor at 4k 800? = 4-5000, with a shitty box and shitty experience and you get none of the engineering that went into the product. Plz continue dreaming up dev boxes that only devs could love. Feel free to throw in some glowing…

> "engineering that went into a product"?

I have no idea what do you mean - I've been assembling my own workstation for last 20 years now thank you there is no magic involved in building a nice system. And I don't enjoy glow lights in my case. If you think people will buy 4k$ system just for looks you have to be kidding me.

Re: Microsoft Surface Studio

#429
post #70
post #59

I'm not sure why you need the world's thinnest LCD for a desktop, it's not like you'll be mounting it on a wall or something. By the way, that presenter is a pretty good actor, but he was trying way too hard in a way that was distracting. The way he called out someone in the audience at one point made it seem like he has standup comedy experience and was trying to connect with the audience but it made no sense.

When he started introducing the Studio, he said a lot of words and by the end my first thought was he was just spouting buzz words and it didn't feel at all coherent or have anything to do with the product. It felt like he was just repeating words over and over again as a stall tactic to increase suspense. The presentation was a ton of fluff.

Aka every Apple presentation ever. Those are filled to the brim with hyperbole ('magical', 'courageous', etc.) yet everyone somehow considers them the golden standard.

Re: Microsoft Surface Studio

#430
post #206

$2,999 and the best GPU option is a last-gen mobile card? The default 965M is a crappy budget card (half the performance of the 980M), and if you want the 980M you have to pick the $4,199 configuration. And hybrid drives!? This thing starts at $2,199 and you can't even get a full SSD? I know 2D designers probably won't mind the GPU, but they could definitely benefit from a true SSD. Hell, the recently announced Razer…

The fact you're focusing on the hardware specs while completely dismissing the form factor tells me you're not the target market.

and not just the form factor, the dial is just amazing. I am really curious how developers will exploit its functionality.
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