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Sid Meier’s Civilization VI

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Re: Sid Meier’s Civilization VI

#91
post #90

Earlier quoted context omitted.

Oh yes, a real successor to SMAC would be terrific. I liked Beyond Earth but it wasn't Alpha Centauri. I tried playing SMAC the other day but I had trouble adjusting myself to the dated interface, even though I spent so many hours playing it years back. I'd be happy with a remake of SMAC with the same gameplay but updated graphics and interface (especially the ability to give move orders that take several turns). No…

The atmosphere? Oh man, so good. I loved the little quotes in the descriptions of new technology. They got darker as the tech got higher up the tree. I still remember the gist of the one for human cloning: "She's gone. She said she wants nothing more to do with me. But I saved a lock of her hair. She will be mine again..." Still gives me shivers.

That's... not entirely accurate: https://en.wikiquote.org/wiki/Sid_Meier%27s_Alpha_Centauri#P... (2nd one for Peacekeepers)

    I loved my chosen. How then to face the day when she left me? So I took from her body a single cell, perhaps to love her again.
        Commissioner Pravin Lal, "Time of Bereavement"

I didn't consider until now that it might be a little ambiguous, but I'm pretty sure the implication is not that Lal's chosen broke up with him, but that she died.

Re: Sid Meier’s Civilization VI

#92

I didn't get into the series until 5, but I'm really glad I did. The AI wasn't so good, but the mods that were built for it are fantastic and solve so many issues with the game. Even only exploring the map and fighting off raging barbarians can be fun. Anyone have any favorite MODs? I've been playing the community mod for a while. It's incredible the amount of work fans put into that game. I want to thank them all fo…

I don't recall their names right now, but I have a pair of barbarian upgrading mods I'm running right now that are tons of fun. All the Civs is constantly at the grips of a disorganized barbarian horde with their own technology tree.

InfoAddict is a awesome for getting a higher level view of what's happening in the game.

Re: Sid Meier’s Civilization VI

#93
post #90

Earlier quoted context omitted.

Oh yes, a real successor to SMAC would be terrific. I liked Beyond Earth but it wasn't Alpha Centauri. I tried playing SMAC the other day but I had trouble adjusting myself to the dated interface, even though I spent so many hours playing it years back. I'd be happy with a remake of SMAC with the same gameplay but updated graphics and interface (especially the ability to give move orders that take several turns). No…

The atmosphere? Oh man, so good. I loved the little quotes in the descriptions of new technology. They got darker as the tech got higher up the tree. I still remember the gist of the one for human cloning: "She's gone. She said she wants nothing more to do with me. But I saved a lock of her hair. She will be mine again..." Still gives me shivers.

No game has lived up to SMAC for me. I feel that was the first game that was 'art' and showed me what games could become. I am glad to hear that others feel the same way. 13 year old me was obsessed with it. This quote helped change my life and made me look at myself in a different way, a revolutionary thing back in those days:

"I sit in my cubicle, here on the motherworld. When I die, they will put my body in a box and dispose of it in the cold ground. And in all the million ages to come, I will never breathe, or laugh, or twitch again. So won't you run and play with me here among the teeming mass of humanity? The universe has spared us this moment." -Anonymous, Datalinks (played when the player first constructs the hab dome building).

I always see this quote with this fresco: https://4.bp.blogspot.com/--rQuNLP71fA/UdonE8DAuAI/AAAAAAAAC...

Re: Sid Meier’s Civilization VI

#94
post #90

Earlier quoted context omitted.

Oh yes, a real successor to SMAC would be terrific. I liked Beyond Earth but it wasn't Alpha Centauri. I tried playing SMAC the other day but I had trouble adjusting myself to the dated interface, even though I spent so many hours playing it years back. I'd be happy with a remake of SMAC with the same gameplay but updated graphics and interface (especially the ability to give move orders that take several turns). No…

The atmosphere? Oh man, so good. I loved the little quotes in the descriptions of new technology. They got darker as the tech got higher up the tree. I still remember the gist of the one for human cloning: "She's gone. She said she wants nothing more to do with me. But I saved a lock of her hair. She will be mine again..." Still gives me shivers.

Reminds me of one of those memes, "Creepy Things Kids Say":

"My son was asked to use the word prototype in a sentence. He said: 'people are a prototype'. I was too scared to ask what he meant."

Re: Sid Meier’s Civilization VI

#95
post #67

Earlier quoted context omitted.

I played a lot of Civ I and III, but kind of stopped after that. Culture was present in III while being almost useless except as a way to prevent you from founding cities near other players. But I personally love the idea of cultural victory. Military victories are an easy way to win, but they feel unsatisfying to me because you never develop high technology. Advancing your civilization needs to have some payoff. A l…

If you're looking for a "butter only" game centered around economic competition, I highly recommend Offworld Trading Company ( http://www.offworldgame.com/ ).

Coincidentally designed by the lead designer of Civ 4

Re: Sid Meier’s Civilization VI

#96

Just started this yesterday. I like some of the new mechanics, multi-tile cities especially. That AI though... declares war on you for no reason. In my first game, five AI players decided to declare war on me out of the blue within the space of three turns. This was in the early game and there was no obvious reason for it. Some of them didn't even border me, and I was no military threat at that time. In the second ga…

"That AI though... declares war on you for no reason." Making their territory great again.

Re: Sid Meier’s Civilization VI

#97
post #58

Earlier quoted context omitted.

Certain Civs are more aggressive than others. I remember that the Aztecs in Civ 4 were especially aggressive. Try to not piss them off. After Civ beyond the sword, some Civs would express their aggression in terms of espionage.

Yup, my first game the Aztecs were my closest neighbor, and to my southeast. Luckily it was through 2 one block holes in a mountain range so i just set up some archers and let loose. War ended with them giving me a ton of money and a city :D

Now, against humans... people that pick a Civ with unique military units that require low tech usually have a tendency to declare war early, since those units will provide them with early advantage.

Now, war drives your happiness down and production/science goes down with it. Declaring war early might not be a very good strategy unless you know very well what you are doing. Like ganking a civ that everyone is in war with.

Re: Sid Meier’s Civilization VI

#98

Earlier quoted context omitted.

I simply won't buy it until there's a Linux version. It's pretty much my rule for games these days...if I have to reboot to play, I know I'll almost never play, so I just don't buy Windows-only games. I only switched to Civ V from IV because it has a Linux version (and Civ IV does not, though it does run reasonably well under Wine, though I hate the fiddling required to keep Wine and GPu drivers happy through OS upgr…

Civ 4 works well under wine until you research the calendar. Then you need to save, exit to the main menu and load the game again.

Well, don't get me wrong. I play Civ 4 under wine every other day. I think it works great, except for that bug that would appear every game.

Re: Sid Meier’s Civilization VI

#100
post #52

I wonder when will they make a real sequel to Alpha Centauri. I think it is still the best Civilization game out there. For me Beyond Earth seemed like a bland reskin. In AC you could terraform, do social engineering and design your own units. I havent seen something like that ever since.

Oh yes, a real successor to SMAC would be terrific. I liked Beyond Earth but it wasn't Alpha Centauri. I tried playing SMAC the other day but I had trouble adjusting myself to the dated interface, even though I spent so many hours playing it years back. I'd be happy with a remake of SMAC with the same gameplay but updated graphics and interface (especially the ability to give move orders that take several turns). No…

Those quotes added a lot of atmosphere to it (from techs). And also from secret projects. Those blurbs are so memorable...Not to mention the encounters with Planet! All those fancy sequels of Civ seem empty after playing SMAC.
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