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Apple removes Scratch from iPad/iPhone/iTouch

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Re: Apple removes Scratch from iPad/iPhone/iTouch

#61

Earlier quoted context omitted.

>But as a Tools/Interface developer it's so frustrating to not be allowed to commercialize say an IDE that utilizes multi-touch to make software editing/navigation more efficient or enjoyable. There's no reason why you can't implement an IDE on the iPhone/iPad. The only restriction is that you can't compile arbitrary code. I don't want to say too much here because I'm working on a similar idea, but there's really no…

You are right, I hadn't thought of it all the way down. You could still have a code editor/navigator client that remotely accesses code, or locally stores it. But the code is run else where. This would work fine for say editing a web app's code and then hitting refresh on each save. Until multi-tasking is released in iPhone OS 4.0 this will really require another device with a browser to view the updated code in a br…

Wow, I just realized: The only code you can edit and test locally without a connection will be web code. (Due to being able to run Javascript and use the built-in webkit browser)

Re: Apple removes Scratch from iPad/iPhone/iTouch

#62
post #15

Now THIS really got my attention. I was holding my nose lightly through all the flap so far, and I'm quite sympathetic to Apple's desire to keep Flash off the platform, but disallowing educational software just because it's running a Smalltalk interpreter? A polite but forceful email to Jobs is on the way...

I'd hate Apple more if they published a policy, and then cherry-picked when to enforce it for their best PR benefit.

Didn't they do essentially that by allowing apps for magazines from larger publishers (Sports Illustrated, Playboy, for example) that contained certain content while nixing other apps on the grounds they had exactly that sort of content?

http://www.cooltechzone.com/2010/02/23/apple-loves-playboy-s...

Re: Apple removes Scratch from iPad/iPhone/iTouch

#63
My first problem with scratch was that it was client based and the "player" is java based. It absolutely needs to be web (not flash or java) based. I actually had a good portion of a jquery/drag and drop code editor written a few years ago when I was stuck at a 9-5 programming gig. I am going to dig it back up as the time seems right to move forward with it.

Re: Apple removes Scratch from iPad/iPhone/iTouch

#65

My first problem with scratch was that it was client based and the "player" is java based. It absolutely needs to be web (not flash or java) based. I actually had a good portion of a jquery/drag and drop code editor written a few years ago when I was stuck at a 9-5 programming gig. I am going to dig it back up as the time seems right to move forward with it.

Please do!

Re: Apple removes Scratch from iPad/iPhone/iTouch

#66
post #58

Earlier quoted context omitted.

First they came for Flash, and I did not stand up, because I was not a Flash developer. ...snip... And when they came for Smalltalk, there was nobody left to stand up for me.

In this case "they" is a company that sells products that you are free to not buy wielding the "weapon" of a development agreement that you are free to not enter into.

love it or leave it.

Re: Apple removes Scratch from iPad/iPhone/iTouch

#67
post #2

IMHO, this should cause more outrage than all the developer related policies. Apple has always been a world apart, with a strong philosophy and its own priorities. But the culture around its products was all about fostering creativity. I used to say to friends: get a Mac if you want an hassle-free computer to make things (music, graphics design and even programming. Does anyone remember HyperCard, which at one point…

I certainly hope that this will cause more outrage than there's been so far but this action is a completely consistent application of Apple's draconian tools policy and that is a natural result of the walled-garden model.

see: http://www.gnu.org/philosophy/right-to-read.html

Sorry if it's been seen before...

Re: Apple removes Scratch from iPad/iPhone/iTouch

#68
post #54
post #52

Earlier quoted context omitted.

Why does it have to take a specific concrete example like this to make you sit up and take notice? This is the sort of slow and lazy thinking allows despots of all kinds to take control. I can imagine in nazi Germany 'holding your nose lightly through all the flap about persecution of jews' and then being surprised when they take your neighbor away.

I'm guessing you're doing self-parody. If not, see Godwin's Law: http://en.wikipedia.org/wiki/Godwin%27s_law

Was aware of the concept if not the name. Sometimes the best analogue is also a cliché.

Re: Apple removes Scratch from iPad/iPhone/iTouch

#69
post #50
post #5

It's out only from the store. There are other ways to install it! Legal ways.

Why am I getting downvoted? If you want Scratch for your students, you can use ad-hoc install for them? Buy a $99 dollar account, sponsored by the school, and install it for them? What is the problem? I understand, and I wish Apple did not put such restrictions, but they've put them. Yet, still there is a way. It's not like with Sony and the latest Ps3 firmware, where even if you want to pay (And I've already paid $6…

Unless you have more than 100 students. Or don't have a Mac. Or think it's ridiculous to have to pay $99 every year to run your own app.

Re: Apple removes Scratch from iPad/iPhone/iTouch

#70
post #57
post #51

Earlier quoted context omitted.

Is the code freely available to use to install it? If it's not, then this won't work.

http://info.scratch.mit.edu/Source_Code

Cool, thanks. I am currently in the developer program so I'm going to install this on my phone and play with it!

edit: this isn't the iPhone source...

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