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TIS-100 – Tessellated Intelligence System

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Re: TIS-100 – Tessellated Intelligence System

#14

If it weren't for this post, who knows when I would have found out there is an iOS version of this game! Discoverability on the iOS AppStore is really bad.

I'm not seeing it on iPhone. Is it iPad only?

iPad only. It's listed in the App Store as TIS-100P.

US App Store link: https://itunes.apple.com/us/app/tis-100p/id1070879899

Re: TIS-100 – Tessellated Intelligence System

#17
Watching the videos, this really brings how it felt learning to code circa '76-'77... with Atari-2600 style sounds, an assembler (ZOMG), a back story plus achievements! Love it :-)

These kinds of games should be mandatory for CS education. Even better if you could toggle through the entire architecture being simulated, Bus, CPU/ALU, Memory and all.

Re: TIS-100 – Tessellated Intelligence System

#18
post #17

Watching the videos, this really brings how it felt learning to code circa '76-'77... with Atari-2600 style sounds, an assembler (ZOMG), a back story plus achievements! Love it :-) These kinds of games should be mandatory for CS education. Even better if you could toggle through the entire architecture being simulated, Bus, CPU/ALU, Memory and all.

There are a few differences: TIS explicitly aims away from bit-twiddling, and in fact has no real bits to speak of (the integer range is -99 to 99, IIRC, but it's definitely something along those lines.

Re: TIS-100 – Tessellated Intelligence System

#20
post #6

Earlier quoted context omitted.

Limited resources and means, you know, promote creativity. Programming a modern standard computer nowadays is quite available to average Joe and Jane. That's why we have tons of crapware. But, forcing them to program a less common, sophisticated, complicated or limited architecture forces them to adapt and into being more creative. This serious game is quite a good example, and, I suppose that was also the intention…

I prefer actual old hardware for that (60-70-80s), that way the results really give some strange satisfaction. Personal ofcourse.

Actual old hardware has a problem though: might me impossible to find.

For example I live in Brazil, I learned to code trying to port MSX Basic games to a 286 GWBASIC, because I never saw a msx in person.

Also, some other hardware I would love to fool around and never saw one:

C64, Amiga, Sega Saturn, 3DO, PC Engine, non-Intel Mac, a real NES (I owned a clone once), programmable calculators.

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