Earlier quoted context omitted.
Probably because that was the only thing possible at the time.
Not really. Native third party apps were originally a concession to demands from users/developers by all accounts I've heard. Regardless, the original strategy was to encourage web-based apps.
Apple Slaps Developers In The Face
131–140 of 152 posts
Re: Apple Slaps Developers In The Face
#132Earlier quoted context omitted.
That part was about allowing Mac clones and having too long line of the products. Exactly the things Jobs abolished.
No, that part was a strategy to save themselves that didn't work so well because it was too little, too late. Not to mention that they did made a nice profit from that scheme.
Re: Apple Slaps Developers In The Face
#133Possible business opportunity: Objective-C to Java/Android cross-compiler?
It's not the language, it's the framework. UIKit and friends really are very good; they're the secret sauce of the iPhone OS and I'm not sure Android has anything comparable.
Re: Apple Slaps Developers In The Face
#134Earlier quoted context omitted.
Exactly, they won't make the same mistake twice. History is foremost in everyone's mind right now.
Ironically, if Jobs wasn't pushed out in 1985, Apple would have gone bankrupt even faster. Jobs' perfectionism is an asset now that he's let it be ever-so-slightly compromised by market necessities, but the Mac wouldn't have been a viable platform into the 1990's if, as Steve continued to insist, they not include a hard drive or any fans. His same perfectionism over the NeXT cube (and over such details as which shade…
Re: Apple Slaps Developers In The Face
#135[Sentence regarding Apple's intentions redacted at request from Adobe] did anyone read this before the post was edited?
"What is clear is that Apple has timed this purposely to hurt sales of CS5" As many other commenters pointed out here, theflashblog.com is not an official Adobe blog.This is definitely not "Adobe's reaction" as the title suggests.
Re: Apple Slaps Developers In The Face
#136Earlier quoted context omitted.
I've never experimented with that boundary. Publicly criticizing your employer is unwise and unprofessional no matter who you work for. I don't imagine there are many Fortune 500 companies where you would last very long doing that.
Yeah of course that's obvious, but is there or is there not a company rule that prohibits employees publicly commenting on company matters like the Adobe guy says? Edit: I just realized that you're not allowed to comment on it if there is one :)
Re: Apple Slaps Developers In The Face
#137Earlier quoted context omitted.
> Any real developer would not in good conscience be able to support this. > I hate such broad-sweeping statements. I know no "real developer" who really likes Flash either, so, I find all this "oh no we want Flash" thing rather amusing.
What?! Do you really like ActionScript?
Re: Apple Slaps Developers In The Face
#138Earlier quoted context omitted.
The Flex SDK is free, you can develop and compile Flash apps and web apps without buying any of their software. And they don't require a $99 fee just to have the opportunity to sell your work, or take 30% of the cut.
And they also don't provide hosting, credit card transactions and millions of users that can buy your app with one click. I too don't like what Apple did, but you are comparing different things.
Re: Apple Slaps Developers In The Face
#139Possible business opportunity: Objective-C to Java/Android cross-compiler?
There's a few things you can do in Obj-C that would be pretty hard to do in Java, but... It's not the language, it's the framework. UIKit and friends really are very good; they're the secret sauce of the iPhone OS and I'm not sure Android has anything comparable.
(The framework itself needs to be implemented carefully to avoid Apple's ire. Apple itself may want to implement it, as it would put their Obj-C toolset in the position as the original, and other platforms get the copy.)
Re: Apple Slaps Developers In The Face
#140Earlier quoted context omitted.
People have invested time and money in this platform, and yet Apple decides to change the terms of the game and screw them over completely. Investing in a platform does not guarantee you'll profit from your investment, nor does it oblige the provider to continue providing you the means to recoup your investment.
The fact that they have the right to do it doesn't make it right. What in this sentence do you not understand ? Also, Apple relies on developers to make some of their profit. Even if it's a relatively small profit, screwing theirs openly doesn't look like a very clever business practice to me.
Did Apple make some sort of promise not to pull this sort of nonsense? Such promises do exist, BTW. They are called Open Source licenses. (Not an Open Source zealot by any means!)
Lesson learned, time to move on. Make a note that Apple is capable of this. Protect yourself with platform diversification or with platform on a FOSS license. Move on and make something of value.