Earlier quoted context omitted.
> Can somebody who knows about this tell me how much of the novelty in this is CS and how much physics? It's not so much a novelty as it is pushing the envelope. The main problem with these kind of simulations is that they're O(N^2). You can't get away with modelling each star, you have to model the interaction of each star with every other star. And then add in interstellar dust, which has non-neglible mass. And the…
> The main problem with these kind of simulations is that they're O(N^2). You can't get away with modelling each star, you have to model the interaction of each star with every other star. Summary of what's below: The type of simulations described in the article do not scale like O(N^2) but more like O(N log N). A small correction here.. The gravitational force calculation for N-body simulations are only O(N^2) if th…
Also, for everyone to enjoy simulations results, check the simulations by Canup from the giant impact hypothesis[2]. Another thing to consider, the supercomputer used for this specific simulation had about the same computer power as a high end GPU from today.
[0] https://benedikt-bitterli.me/bbw.html
[1] http://lasp.colorado.edu/~espoclass/ASTR_5835_2013_Files/201...