Earlier quoted context omitted.
Franchise fatigue is very real IMO, and it's all the more evident with the recent trend of annual franchises in video games. I wonder if Star Wars will suffer the same fate at the box office eventually.
I think the Marvel franchise is quite fatigued atm...
Nintendo Soars as Super Mario Mobile Game Comes to the iPhone
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Re: Nintendo Soars as Super Mario Mobile Game Comes to the iPhone
#32Funnily was playing a "running game" https://itunes.apple.com/us/app/fun-run-2-multiplayer-runnin... with my colleagues for the first time a couple of days ago. The Genre is fun and works on mobile. And now it's announced Super Mario Run will be a Nintendo game on IOS.
Re: Nintendo Soars as Super Mario Mobile Game Comes to the iPhone
#33> Shares in Nintendo Co tumbled as much as 18 percent on Monday after the company said Pokemon GO would have a limited impact on its earnings - their biggest setback so far after a huge run-up on the smash-hit game.
[0]: http://www.reuters.com/article/us-nintendo-pokemon-stocks-id...
Re: Nintendo Soars as Super Mario Mobile Game Comes to the iPhone
#34Call me cynical, but I still don't believe that you can clone a endless runner game, slap Mario on it, and expect it to be successful on mobile. I get that it's a big deal that Nintendo and Super Mario are coming to mobile, but as soon as the novelty of the news is off I think they'll face a pretty major reality check.
Re: Nintendo Soars as Super Mario Mobile Game Comes to the iPhone
#35I've seen a lot of people saying that Nintendo were kinda dumb for taking so long to capitalize on the incredible brand recognition of mario and pokemon, and looking at the money pokemon go is making, I don't disagree. But I think that the reason a lot of non-nerds cared so much about pokemon go is that pokemon still meant the same thing to them as it did 10 years ago. So the reason that those brands are still such a…
"But I think that the reason a lot of non-nerds cared so much about pokemon go is that pokemon still meant the same thing to them as it did 10 years ago. " My kids were aware of Pokemon before the GO from the cartoon series but were not terribly enthusiastic about them. They went like nuts for the Pokemon GO game. Anecdotally, it's not just the brand, but the game itself which people feel enticing.
And yet it's still compelling enough to play. And I mean play, rather than sink microtransaction money into like the big money mobile games.
Re: Nintendo Soars as Super Mario Mobile Game Comes to the iPhone
#36Re: Nintendo Soars as Super Mario Mobile Game Comes to the iPhone
#37People aren't interested in investing in Nintendo, they just want short term profit.
Re: Nintendo Soars as Super Mario Mobile Game Comes to the iPhone
#38It's important to highlight that Nintendo have stayed true to one of their core principles: that the game should reflect the characteristics of the hardware it is played on. They've done this to great success before - think of Super Mario 64 pioneering 3d control with the analog stick, or the wiimote gestures used in Wii Sports. They've correctly identified that mobile gaming is done with one hand, and even if this i…
Re: Nintendo Soars as Super Mario Mobile Game Comes to the iPhone
#39Call me cynical, but I still don't believe that you can clone a endless runner game, slap Mario on it, and expect it to be successful on mobile. I get that it's a big deal that Nintendo and Super Mario are coming to mobile, but as soon as the novelty of the news is off I think they'll face a pretty major reality check.
Of course there will always by cynics calling that a failure, whatever the percentage of buyers.
Re: Nintendo Soars as Super Mario Mobile Game Comes to the iPhone
#40Call me cynical, but I still don't believe that you can clone a endless runner game, slap Mario on it, and expect it to be successful on mobile. I get that it's a big deal that Nintendo and Super Mario are coming to mobile, but as soon as the novelty of the news is off I think they'll face a pretty major reality check.