Am I the only one who almost threw up in my mouth when he dropped that icon and got a wall of text? SVG, le sigh...
Svgsus – Organize, clean and transform your SVGs
21–30 of 38 posts
Re: Svgsus – Organize, clean and transform your SVGs
#22Earlier quoted context omitted.
It's currently Mac only.
App Store only too. God I hate the way the Mac app store wants my password even for free apps. I've got to switch to my browser, enter my nice long lastpass and copy and paste it into the app. I've never got the non-browser lastpass working.
Re: Svgsus – Organize, clean and transform your SVGs
#23Earlier quoted context omitted.
App Store only too. God I hate the way the Mac app store wants my password even for free apps. I've got to switch to my browser, enter my nice long lastpass and copy and paste it into the app. I've never got the non-browser lastpass working.
I despise the fact that you need a valid credit card number on file to download or even update free apps.
Re: Svgsus – Organize, clean and transform your SVGs
#24I wonder why some developers using Electron decide to release an non-cross-platform application. Isn't that the purpose of Electron? To create cross-platform applications using web technologies? Otherwise, why not build it with Obj-C or Swift and get advantage of the native libraries?
Re: Svgsus – Organize, clean and transform your SVGs
#25I wonder why some developers using Electron decide to release an non-cross-platform application. Isn't that the purpose of Electron? To create cross-platform applications using web technologies? Otherwise, why not build it with Obj-C or Swift and get advantage of the native libraries?
Also there are subtle differences in platforms which means you actually need to test. Simple examples are menu differences (no app menu on windows). Forking external command line program differences. Application data differences etc. (maybe someone will make the electron cross platform CI tester?)
Re: Svgsus – Organize, clean and transform your SVGs
#26Earlier quoted context omitted.
Do the native libraries really provide that much? Is it really that hard to implement a scrolling list of images these days, or a toggle button?
Two unrelated questions. Native libraries would — at least — make the application faster, and considering this is an image-related program I don't want to imagine how slow it is being rendered via a hard webview instead of a light one powered by a native framework like Cocoa. On the other hand, if it is difficult to implement an scrolling list of images and a toggle button using either Objc or Swift, that is somethin…
Re: Svgsus – Organize, clean and transform your SVGs
#27I'm on Linux and all the designers I work with use Windows. I know this isn't the norm for most people on HN but the title is still misleading and the submission guidelines would seem to agree.
Re: Svgsus – Organize, clean and transform your SVGs
#28Great. How to clean up a whole set of SVGs?
Re: Svgsus – Organize, clean and transform your SVGs
#29Earlier quoted context omitted.
Do the native libraries really provide that much? Is it really that hard to implement a scrolling list of images these days, or a toggle button?
Two unrelated questions. Native libraries would — at least — make the application faster, and considering this is an image-related program I don't want to imagine how slow it is being rendered via a hard webview instead of a light one powered by a native framework like Cocoa. On the other hand, if it is difficult to implement an scrolling list of images and a toggle button using either Objc or Swift, that is somethin…
If you're doing something graphically intensive, there's also always WebGL. At the current rate the browsers are going, I expect the case to do native apps to be shrinking. Stuff is already running at 60 fps in the browser these days and most people can't tell the difference past 60 fps, and the benefit of getting access to the javascript/HTML web ecosystem outweighs any other points for most apps.
Re: Svgsus – Organize, clean and transform your SVGs
#30I am still waiting for the graphical tool that will allow me to animate an svg (creates 2 different but compatible paths) though.