Why are people complaining that the game is bad? Really? Can we see what you wrote in 1982? Games like this were quickly hacked together to show the capabilities of the machine. It was done in BASIC for owner's of those machines to play with. If this was a commercial product, it would be written in assembly. If anything, this was likely a demo of Microsoft BASIC, let's not forget that Bill Gate's first product was no…
Promptly after switching I learned c and never looked back, but there's a lot to be said for what these early open-source (ykwim) games unlocked.
Hell, I started coding because I wanted to play games, and could only do so by copying them into a micro from a magazine (storage media was prohibited) - and fairly promptly wanted to cheat - and before I even really realised, was writing my own games and finding holes in the micro's interpreter that could cause entertaining crashes (I still fondly remember the look of panic on the geography (that was the nearest thing to computers, I guess?) teacher's face on coming into a lab (air raid shelter) full of vdus displaying a garbled mess).
So yeah, "bad" code can be great to learn from at an early level.
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