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Donkey – A computer game included with early versions of PC DOS

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Re: Donkey – A computer game included with early versions of PC DOS

#91

Earlier quoted context omitted.

The "any" key also works, as well as the onscreen keys (e.g. F1) It's not surprising that this simulation of a 36 year old 4.77Mhz desktop runs fine in javascript on my 1.3GHz quadcore $40 phone... but in a way, it is.

This makes me wonder how accurate the timing is. I've been looking at the Gameboy Link Cable, which seems to need very low latency. Are we there yet, in the browser?

It doesn't necessarily need accurate timing under emulation. The emulator is god: it can play with time as it likes.

Re: Donkey – A computer game included with early versions of PC DOS

#92
post #40

Earlier quoted context omitted.

> Macs suck for games and they always have Not in the 80s. PCs were DOS machines for the office and if you wanted to play a game the Mac, Atari or Amiga were much nicer plattforms.

The C64 was vastly superior for games, and the Amiga anyway. Macs never played a role for gaming at this time, because of their price and distribution channels. Only fairly rich professors and graphic artists were able to afford one. Ataris were never really that good for gaming either, but they were used a lot by pro audio folks. They had superior midi capabilities and programs.

The Atari ST 1040 was a great gaming platform.

Re: Donkey – A computer game included with early versions of PC DOS

#95

Earlier quoted context omitted.

This makes me wonder how accurate the timing is. I've been looking at the Gameboy Link Cable, which seems to need very low latency. Are we there yet, in the browser?

It doesn't necessarily need accurate timing under emulation. The emulator is god: it can play with time as it likes.

More interesting to me is to connect a real Gameboy to an emulator, probably with the BGB protocol - http://bgb.bircd.org/bgblink.html

Re: Donkey – A computer game included with early versions of PC DOS

#96
post #49

Earlier quoted context omitted.

Andy Hertzfeld sounds like a sore loser. Why should anyone care what he thinks about games? Macs suck for games and they always have. Every piece of software he's written has been a second rate failure.

> Andy Hertzfeld sounds like a sore loser. A proven winner, with significant contributions to the field would be more accurate. > Why should anyone care what he thinks about games? It's not what he thinks about games in general, it's what he think about a particular historical artifact that happens to be a game. And people care about his opinion on those times (the website linked is quite popular) because he was an i…

There's something unseemly about ripping on other people.

I know it's bill gates, but Hertzfeld comes across as the kind of guy who enjoys making people feel small.

Re: Donkey – A computer game included with early versions of PC DOS

#97
post #43
post #40

Earlier quoted context omitted.

> Macs suck for games and they always have Not in the 80s. PCs were DOS machines for the office and if you wanted to play a game the Mac, Atari or Amiga were much nicer plattforms.

Mac with the monochrome screen? Not really. It did have a few games, but the gaming platforms of the time were your C64s, Spectrums, Ataris, Amigas and other more graphically capable TV units.

shufflepuck cafe was uniquely wonderful, even in monochrome! :)

Re: Donkey – A computer game included with early versions of PC DOS

#98
post #16

Andy Hertzfeld recollects how Macintosh team dissected the new IBM PC and what they thought of donkey.bas: http://www.folklore.org/StoryView.py?project=Macintosh&story...

Andy Hertzfeld sounds like a sore loser. Why should anyone care what he thinks about games? Macs suck for games and they always have. Every piece of software he's written has been a second rate failure.

Dark Castle was pretty impressive in 1986.

https://www.youtube.com/watch?v=OjtjVS7VFFY

Re: Donkey – A computer game included with early versions of PC DOS

#99

Playable here: http://www.pcjs.org/devices/pcx86/machine/5150/cga/64kb/donk... "The above simulation is configured for a clock speed of 4.77Mhz, with 64Kb of RAM and a CGA display, using the original IBM PC Model 5150 ROM BIOS and CGA font ROM. This configuration also includes a predefined state, with PC-DOS 1.0 already booted and DONKEY.BAS ready to run. And now that PCx86 automatically saves all your changes (subje…

I find it hilarious, when you don't hit a donkey and it says "Donkey lost".

Re: Donkey – A computer game included with early versions of PC DOS

#100
post #16

Andy Hertzfeld recollects how Macintosh team dissected the new IBM PC and what they thought of donkey.bas: http://www.folklore.org/StoryView.py?project=Macintosh&story...

Wow, that's a salty article!

I don't think salty is the right word. Salt implies some kind of frustration and I don't think that's accurate here.

I'd call it an honest, judgmental article.

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