Spaceship Generator
11–20 of 132 posts
Re: Spaceship Generator
#12Re: Spaceship Generator
#13Re: Spaceship Generator
#14I saw the headline and initially assumed it would be some droll Game of Life invention. Then I thought, no, maybe its some automatic sci-fi art generation script. And I was rewarded! Procedural generation like this is quite possibly key to the future of indie games- if you don't have the team to design large sets of art assets, its important to be able to put something pretty out there using your own wit. (A good exa…
You are severely underestimating the effort good procedural content takes.
Re: Spaceship Generator
#15This is most likely (according to multiple hard scifi authors) a much more realistic depiction of how spaceships are going to look like.
Example given: The Expanse - "Flip and Burn" https://www.youtube.com/watch?v=X4EiW1bHwsQ
Re: Spaceship Generator
#16And end with some boxes stuck together.
Re: Spaceship Generator
#17Re: Spaceship Generator
#18Very cute, although the ships look samish (would probably be interesting to start with different base templates etc. Still, it's only a few steps away from "random British 1970s SF book cover".
Re: Spaceship Generator
#19Re: Spaceship Generator
#20> Start with a box. And end with some boxes stuck together.
I used to enjoy making 3d spaceships in Blender3d and such. Simple extrusion and resizing of faces is the path of least resistance but it doesn't lead to very nice results.
The mesh should follow the shape you wish to create, not have the shape be dictated by the geometry of the mesh.