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Can computers become conscious?: My reply to Roger Penrose

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Re: Can computers become conscious?: My reply to Roger Penrose

#151

Earlier quoted context omitted.

> I accept that the computer controlling the VR might be conscious of something while it runs the AI software But the AI software/algorithm is exactly what would produce the consciousness, if it were possible to do. So if it runs this algorithm individually for each NPC, then each NPC is conscious. And it clearly must run the algorithm individually because each NPC finds itself in different circumstances, and so must…

I think we'll end up agreeing to disagree here, but the AI would only be producing the appearance of consciousness in the NPCs. There's absolutely no reason to believe it experiences any of the qualia experienced by the people immersed in the VR. It doesn't see anything or hear anything. Only the people do, via their headsets. It just behaves as if it does, like the people on your television screen.

> There's absolutely no reason to believe it experiences any of the qualia experienced by the people immersed in the VR.

Firstly, NPCs tautologically don't experience the same qualia, but that doesn't mean they don't experience qualia of their own. Like I said, they respond to their environment, which means they have senses of a sort.

> It just behaves as if it does [produce consciousness], like the people on your television screen.

How do you know that? You're merely asserting p-zombies exist, you're not proving it.

Re: Can computers become conscious?: My reply to Roger Penrose

#152

Earlier quoted context omitted.

I think we'll end up agreeing to disagree here, but the AI would only be producing the appearance of consciousness in the NPCs. There's absolutely no reason to believe it experiences any of the qualia experienced by the people immersed in the VR. It doesn't see anything or hear anything. Only the people do, via their headsets. It just behaves as if it does, like the people on your television screen.

> There's absolutely no reason to believe it experiences any of the qualia experienced by the people immersed in the VR. Firstly, NPCs tautologically don't experience the same qualia, but that doesn't mean they don't experience qualia of their own. Like I said, they respond to their environment, which means they have senses of a sort. > It just behaves as if it does [produce consciousness], like the people on your te…

If you were talking about humanoid robots in the physical world, you'd have a point, but in a VR, NPCs exist in much the same way images of people exist on your TV screen. They're not really there. They also exist in the form of data on the computer running the VR, but data can't be conscious either, as it's entirely passive, like words in a book the computer can read from and write to.

Re: Can computers become conscious?: My reply to Roger Penrose

#153

>> “give me a big enough computer and the relevant initial conditions, and I’ll simulate the brain atom-by-atom.” Nuh-huh. You can't keep blaming it all on the hardware. Every year there's bigger and bigger computers and more and more people who claim they'll do better next year, when there's bigger computers. Well, it just ain't gonna happen. Fascinating intelligence that eats our most powerful artificial one for br…

>lowliest fruit fly can do: survive on its own, and thrive, in the real world [1].

That's not related to intelligence. That's other components of the fruit fly (reproductive system, etc). AI research is not really focused on creating systems that consume resources to do nothing but reproduce.

Re: Can computers become conscious?: My reply to Roger Penrose

#154

>> “give me a big enough computer and the relevant initial conditions, and I’ll simulate the brain atom-by-atom.” Nuh-huh. You can't keep blaming it all on the hardware. Every year there's bigger and bigger computers and more and more people who claim they'll do better next year, when there's bigger computers. Well, it just ain't gonna happen. Fascinating intelligence that eats our most powerful artificial one for br…

>lowliest fruit fly can do: survive on its own, and thrive, in the real world [1]. That's not related to intelligence. That's other components of the fruit fly (reproductive system, etc). AI research is not really focused on creating systems that consume resources to do nothing but reproduce.

>> AI research is not really focused on creating systems that consume resources to do nothing but reproduce.

Yeah, here's a little paper I had to peruse lately for a uni assignment (on neural networks, of all things):

Bio-Benchmarking of Electronic Nose Sensors [http://journals.plos.org/plosone/article?id=10.1371/journal....]

It's a comparison of a Metal Oxide "electronic nose" and the olfactory receptors of a ...fruit fly. Results: the MOx sensors are nowhere near the fly's antennae in discriminatory power. The insect's neural system seems to be extremely fine-tuned to discriminate between an impossibly broad range of odourants, with overlapping signals in odorant space. The MOx sensors are rubbish at discriminating between the different odours for exactly that reason (that the odours blend with each other and leave you with so much noise). The MOx receptors even get damaged if the odorant signal is too strong. The fruit fly? It doesn't care.

Here's a bit from the paper, that's really enlightening:

We also note that the nature of the fly's broad and overlapping sensor fields would seem to require sophisticated and powerful neural processing for classification of odorant signals. There is anatomical, experimental and computational evidence that the insect does have such a system dedicated to olfaction [22], [23]. In contrast, it is known that the chemosensory system of the nematode Caenorhabditis elegans, has very few interneurons and synapses between sensory and effector units [24], [25]. Given its deficit in neural processing power, we expect that the nematode approaches one-to-one matching between chemoreceptors and odorants, with less reliance on combinatorial processing than the fly. This would imply that nematode chemoreceptors have very tight tuning curves compared with either fly ORs or MOx sensors and may account for the remarkably large number of chemoreceptor genes identified in the C. elegans genome [26]. Whilst replicating the nematode model in an electronic nose may theoretically be feasible, it would present daunting engineering challenges to develop and deploy a very large number of tightly tuned and independent sensors.

So much about "systems that consume resources to do nothing but reproduce".

Oh yeah, AI is too interested in them, yes indeedy-oh. If we could make _one_ measly computer that could find its way around the real world with the purposefulness and accuracy of a mere nematode worm, we would be happy. No, scratch the "we". _I_ would be happy. The mother of AI they'd call me, you know? It'd be Nobel this and Turing award that and oh, here's a honorary readership to add to your collection, ma'am.

I mean you have to be joking, right? We're not interested in reproducing the cognitive abilities of biological systems? That's like, the definition of AI.

Re: Can computers become conscious?: My reply to Roger Penrose

#155
post #124
post #118

Earlier quoted context omitted.

No, because it only simulates a very small part of reality. For example it could never estimate the weather for the next 2 hours by looking at a formation of heavy clouds.

Dreaming is really an interesting case. I'm not sure if I'd agree that it's a weak form of consciousness. It's maybe just some sort of play that the simulator does when it's not used for the outside world. It wildly tries out new things. If you consider that it has a whole physical and cultural universe at it's disposal, it's not really a surprise that this playing creates very bizarre stories sometimes. By doing so…

Really interesting. Imagination/visualization would be enabled by this simulation. For example I can visualize what is obscured by a wall.

Re: Can computers become conscious?: My reply to Roger Penrose

#156

Earlier quoted context omitted.

> There's absolutely no reason to believe it experiences any of the qualia experienced by the people immersed in the VR. Firstly, NPCs tautologically don't experience the same qualia, but that doesn't mean they don't experience qualia of their own. Like I said, they respond to their environment, which means they have senses of a sort. > It just behaves as if it does [produce consciousness], like the people on your te…

If you were talking about humanoid robots in the physical world, you'd have a point, but in a VR, NPCs exist in much the same way images of people exist on your TV screen. They're not really there. They also exist in the form of data on the computer running the VR, but data can't be conscious either, as it's entirely passive, like words in a book the computer can read from and write to.

> They're not really there.

In what way can you prove you are "really there" in a way that a simulated entity is not? Fundamentally, your matter could very well be a mathematical construct -- see the Mathematical Universe hypothesis, for instance.

> They also exist in the form of data on the computer running the VR, but data can't be conscious either, as it's entirely passive, like words in a book the computer can read from and write to.

Except they're not, because the NPCs respond intelligently to you and their environment, both of which are always changing, so they aren't anything like passive, unchanging data. No one is claiming that data that isn't changing is conscious, but NPCs don't consist of unchanging data. So they could very well be conscious, and you haven't presented an argument why such intelligent responses would not require consciousness, you've merely been asserting it.

And it's not like you don't state that consciousness can't be a computation, because you've said that the game system as a whole might be conscious. So if we agree to assume for the sake of argument that consciousness is a computation, then it will be a particular kind of computation with a certain property, like how sorting algorithms sort their input.

Which means any algorithm that has this property produces consciousness. Furthermore, personality differences and sensory input from their environment would just be parameters to such an algorithm. And if game AI needs this consciousness property to make believably intelligent characters, which is what we've been discussing, then each of the NPCs will run this algorithm with their own personality and environment configurations, and each of them will be conscious.

The best I can infer about your argument is that these computations don't have access to "real" senses, but this point is entirely irrelevant. All AI senses will reduce to a set of numbers anyway, which means even if the "sensory" inputs we hook them up to are entirely simulated, this makes no difference to the consciousness algorithm. Consciousness would be a logical property, so you can't simultaneously accept that the game system could have consciousness, but the individual NPCs would not.

Re: Can computers become conscious?: My reply to Roger Penrose

#157

Earlier quoted context omitted.

If you were talking about humanoid robots in the physical world, you'd have a point, but in a VR, NPCs exist in much the same way images of people exist on your TV screen. They're not really there. They also exist in the form of data on the computer running the VR, but data can't be conscious either, as it's entirely passive, like words in a book the computer can read from and write to.

> They're not really there. In what way can you prove you are "really there" in a way that a simulated entity is not? Fundamentally, your matter could very well be a mathematical construct -- see the Mathematical Universe hypothesis, for instance. > They also exist in the form of data on the computer running the VR, but data can't be conscious either, as it's entirely passive, like words in a book the computer can re…

> Fundamentally, your matter could very well be a mathematical construct.

My consciousness, however, is "really there". It's one of the few things anyone can be sure of.

> And it's not like you don't state that consciousness can't be a computation, because you've said that the game system as a whole might be conscious.

No. I said that the computer controlling the VR could be conscious of something. I should have been more specific about which parts. I meant the CPUs and the GPUs, certainly not the software. Their role in the whole system is the same as the man in the Chinese room. We have his word that he doesn't understand Chinese, but he does experience something. The role of the software is that of the book in the room, with a part of the book where the man can write down intermediate stages in his calculation. Or are you saying that the book is somehow conscious of understanding Chinese simply because there's space in it where the man takes notes?

Re: Can computers become conscious?: My reply to Roger Penrose

#158

Earlier quoted context omitted.

> They're not really there. In what way can you prove you are "really there" in a way that a simulated entity is not? Fundamentally, your matter could very well be a mathematical construct -- see the Mathematical Universe hypothesis, for instance. > They also exist in the form of data on the computer running the VR, but data can't be conscious either, as it's entirely passive, like words in a book the computer can re…

> Fundamentally, your matter could very well be a mathematical construct. My consciousness, however, is "really there". It's one of the few things anyone can be sure of. > And it's not like you don't state that consciousness can't be a computation, because you've said that the game system as a whole might be conscious. No. I said that the computer controlling the VR could be conscious of something. I should have been…

> My consciousness, however, is "really there".

You didn't answer the question. You can be sure your consciousness exists, and you grant existence to other conscious people no doubt, but you seem certain that AI consciousness is not in a game of AI NPCs that are just as intelligent as humans, yet provide no justification for that.

> Or are you saying that the book is somehow conscious of understanding Chinese simply because there's space in it where the man takes notes?

I'm saying that your attempt to define a "locus" where consciousness resides is futile. A CPU is not a person, even though a person can act like a CPU.

You're effectively asking which line in a sorting algorithm actually does the sorting. All of it does the sorting, and all of the program+scratch memory that produces intelligent behaviour, would produce consciousness as well. The CPU is completely incidental. If you compile your program for a completely different architecture, or take a snapshot and restore it on another computer, the consciousness moves with the program, it does not stay with the CPU on which it was originally running.

Re: Can computers become conscious?: My reply to Roger Penrose

#159

Earlier quoted context omitted.

> Fundamentally, your matter could very well be a mathematical construct. My consciousness, however, is "really there". It's one of the few things anyone can be sure of. > And it's not like you don't state that consciousness can't be a computation, because you've said that the game system as a whole might be conscious. No. I said that the computer controlling the VR could be conscious of something. I should have been…

> My consciousness, however, is "really there". You didn't answer the question. You can be sure your consciousness exists, and you grant existence to other conscious people no doubt, but you seem certain that AI consciousness is not in a game of AI NPCs that are just as intelligent as humans, yet provide no justification for that. > Or are you saying that the book is somehow conscious of understanding Chinese simply…

I'll try again. I think that consciousness only exists in "ground reality", so if the universe is a simulation, consciousness can only enter it from ground reality. I think ground reality exists - it can't be "simulations all the way down".

I'm assuming that we're in ground reality, but capable of developing realistic virtual realities.

I'm not sure what can give rise to consciousness. I think it most likely that it's related to the ability to collapse quantum states, or in Everett's interpretation, decide which universe to be in.

In that case, since the NPCs are unable to collapse quantum states, they cannot have consciousness although they behave exactly like someone who can.

Alternatively, it might require information processing by real, physical hardware. In that case, CPUs and GPUs can be conscious as well as people, insects, and even thermostats. However, as CPUs and GPUs are processing completely different kinds of information from people, I'd expect them to have completely different qualia.

What you appear to be saying is that NPCs aren't merely conscious but have qualia at least as similar to me as other people have, by virtue of them appearing to behave similarly to people.

And I am saying that as they don't really process any information - they're just instructions and data being processed by computer hardware, that they can't be conscious any more than the characters in a book can be conscious whenever anyone reads the book.

I probably haven't convinced you of anything, but I hope at least I've made my position clear.

Re: Can computers become conscious?: My reply to Roger Penrose

#160
post #81

Computers won't become conscious anymore than the person in Searles chinese room understand chinese or the individual neuron in my brain understand the thoughts it's passing along. But the system which the computer is a part of though might create consciousness. I think a lot of our problems with thinking about consciousness is that we think of it as a thing that exist some specific place rather than as a component i…

You may say that, but I've literally never met anyone who thought that consciousness in a computer might arise in any other way than how you've described.

We haven't met, but I think the same way as the guy who you replied. Being a FL is a bit of oversimplification, but the general idea might be an accurate description of what goes on in your brain.
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