I Have Created 50 Games in 2014
21–30 of 54 posts
Re: I Have Created 50 Games in 2014
#22Earlier quoted context omitted.
That's pretty tricky to do at the moment sadly, JS isn't quite there yet. As you can see with the HTML5 games in this collection, raw JS is quite unpolished. If you ask me, I think handling all the little things manually is probably best at this point; JavaScript is actually quite a slow language, so frameworks do introduce noteworthy overhead. For example my old computers do NOT like Unity's HTML5 export at all , an…
You might be surprised: https://playcanvas.com/explore
WebGL is amazing though, I agree; http://acko.net/ is how all websites should work. :D
There are also well-polished JS games like http://zty.pe/ (that don't require WebGL); that game in particular is built on a nonfree JS game engine, but it's a good demo of what's possible with efficient coding.
Re: I Have Created 50 Games in 2014
#23He also wrote up what he learned making these fifty games and I translated it (with his permission & cooperation): https://gist.github.com/polm/05db396cf08b9ec2a81c
Does anyone know of any other blogs/books to read with handy tips on game design?
Re: I Have Created 50 Games in 2014
#24He also wrote up what he learned making these fifty games and I translated it (with his permission & cooperation): https://gist.github.com/polm/05db396cf08b9ec2a81c
I'm working on my own minigames with spritekit and love these tips! Does anyone know of any other blogs/books to read with handy tips on game design?
Also nice is this archived post[1] on getting started as game programmer.
I am making my first real game this year, also using SpriteKit.
[0]: http://gameprogrammingpatterns.com
[1]: http://web.archive.org/web/20051104034215/http://www.lupineg...
Re: I Have Created 50 Games in 2014
#25He also wrote up what he learned making these fifty games and I translated it (with his permission & cooperation): https://gist.github.com/polm/05db396cf08b9ec2a81c
I'm working on my own minigames with spritekit and love these tips! Does anyone know of any other blogs/books to read with handy tips on game design?
http://www.gamasutra.com/blogs/RyanClark/20150917/253842/Wha...
Here's Jan Willem Nijman of Vlambeer discussing a large number of small improvements that make games feel good:
https://www.youtube.com/watch?v=AJdEqssNZ-U
Here's Rami Ismail, also of Vlambeer, explaining how making a game a week helps you develop an intuition for some parts of game making:
http://ramiismail.com/2014/02/game-a-week/
Here's a talk by Sid Meier (Civilization) about Interesting Decisions:
Re: I Have Created 50 Games in 2014
#26Earlier quoted context omitted.
That's pretty tricky to do at the moment sadly, JS isn't quite there yet. As you can see with the HTML5 games in this collection, raw JS is quite unpolished. If you ask me, I think handling all the little things manually is probably best at this point; JavaScript is actually quite a slow language, so frameworks do introduce noteworthy overhead. For example my old computers do NOT like Unity's HTML5 export at all , an…
You might be surprised: https://playcanvas.com/explore
Re: I Have Created 50 Games in 2014
#27How hard is it to make html 5 games portable across different devices with different screens ? Do "html5" game devs mainly use game maker studios that handle the export for different devices or is it better to do that "by hand", if latter, does anyone know for a good resource on that ?
Re: I Have Created 50 Games in 2014
#28According to the host, this is mostly "a support group for those who have too much creativity in their hand."
Re: I Have Created 50 Games in 2014
#29He also wrote up what he learned making these fifty games and I translated it (with his permission & cooperation): https://gist.github.com/polm/05db396cf08b9ec2a81c
I'm working on my own minigames with spritekit and love these tips! Does anyone know of any other blogs/books to read with handy tips on game design?
https://en.wikipedia.org/wiki/Game_design
also try Google, Amazon and YouTube
Re: I Have Created 50 Games in 2014
#30Earlier quoted context omitted.
You might be surprised: https://playcanvas.com/explore
Doesn't work well at all on my android phone I must say.
They also have a way to wrap the JS app as a native app similar to Cordova. The games I've tried on my Nexus 5 worked fine with a great user experience.