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Civilization 6 is coming in October, with big changes

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41–50 of 150 posts

Re: Civilization 6 is coming in October, with big changes

#41
I have more fun playing Civ 4 than Civ 5. I have not played Beyond Earth much but it doesn't feel like a true spiritual successor to Alpha Centauri, a much immersive game.

I think there has been a strong pressure to make Civ more appealing to casual audiences and this has somehow degraded the game to a more bland experience.

Re: Civilization 6 is coming in October, with big changes

#42

I would love to see a game that accurately reflects modern geopolitics. It would generate a world and run a history up to a certain point, at which you'd take control as head of state of a particular nation and conduct national affairs. Ideally, the game would be able to make conducting the affairs of a large global hegemon like the United States as interesting as playing a small kingdom beset on all sides. Sort of l…

I remember playing a very old game called 'Shadow President' that I thought was particularly fun.

I'm an Aussie and Australia in the game always frustrated the heck out of me. I often nuked it. :-/

https://en.wikipedia.org/wiki/Shadow_President

Re: Civilization 6 is coming in October, with big changes

#43
> Stonehenge can only be built near stone.

Found this a bit amusing given that the most likely quarry site for Stonehenge's material is a couple hundred miles away from Salisbury Plain, in Wales. (Not a nitpick at all, the restriction is a good idea, just thought it was quite funny given reality.)

Re: Civilization 6 is coming in October, with big changes

#44

I love the Civilization series, but I'll be honest: it really bothers me that certain companies have one or two franchises and they keep churning out new iterations of them every year or every other year. It just feels like a money grab after a while (especially with franchises like Call of Duty or Madden, which, from my perspective, don't improve appreciably in between iterations). I'd like to see them taking some r…

> I love the Civilization series, but I'll be honest: it really bothers me that certain companies have one or two franchises and they keep churning out new iterations of them every year or every other year. The main Civ series has had a new base-game release every 4-6 years, not every year or every other year. Civ I: 1990 Civ II: 1996 (6 years) Civ III: 2001 (5 years) Civ IV: 2005 (4 years) Civ V: 2010 (5 years) Civ…

Ouch. This makes me feel old. I remember playing Civ I on my Amiga, on it's four floppy disks.

It's been around for a quarter of a century...

Re: Civilization 6 is coming in October, with big changes

#45

I would love to see a game that accurately reflects modern geopolitics. It would generate a world and run a history up to a certain point, at which you'd take control as head of state of a particular nation and conduct national affairs. Ideally, the game would be able to make conducting the affairs of a large global hegemon like the United States as interesting as playing a small kingdom beset on all sides. Sort of l…

I would love it if Paradox did a Crusader Kings/Europa Universalis/Victoria/Hearts of Iron set in the modern era.

Re: Civilization 6 is coming in October, with big changes

#46

I'm hoping they've made some changes towards making vertical expansion (focusing resources on developing a small number of large, advanced cities) a bit more of a viable alternative to horizontal expansion (focusing resources on founding as many cities as quickly as possible). In Civ5, with the former approach, city population growth eventually becomes unsustainable (as with fewer cities, you have access to fewer res…

IIRC, Vertical expansion has been improved and made more competitive in every Civ release starting with at least Civ III.

Yeah, I remember spamming cities seemed to be the only way to get ahead in Civ 1 (and democracy to elimite waste/corruption... ha!). Now I play most Civ 5 games with somewhere around 3-4 cities if I'm not going for a conquest victory.

Re: Civilization 6 is coming in October, with big changes

#47

I would love to see a game that accurately reflects modern geopolitics. It would generate a world and run a history up to a certain point, at which you'd take control as head of state of a particular nation and conduct national affairs. Ideally, the game would be able to make conducting the affairs of a large global hegemon like the United States as interesting as playing a small kingdom beset on all sides. Sort of l…

A Civilization game that doesn't involve rushing to remove Gandhi from the game before he starts piling up nukes is not a Civilization game. At least that's where I draw the line.

Re: Civilization 6 is coming in October, with big changes

#48
post #15

I would love to see a game that accurately reflects modern geopolitics. It would generate a world and run a history up to a certain point, at which you'd take control as head of state of a particular nation and conduct national affairs. Ideally, the game would be able to make conducting the affairs of a large global hegemon like the United States as interesting as playing a small kingdom beset on all sides. Sort of l…

> The real interesting part of the game in my view is that conquest is no longer an option Isn't it though? Russia seemed to do OK with the conquest of Crimea. Anyway the suggestion of Europa Universalis is probably the closest you will get right now. If Paradox made a post-cold war sim I'd play the hell out of it, but I think it would be hard to do right and be interesting precisely because without real conquest and…

Well, technically speaking Stellaris is post-cold war, by about 150 years. :P

Re: Civilization 6 is coming in October, with big changes

#49
post #6

I'm a bit surprised at the graphics they have shown so far. I originally saw a screenshot and assumed it was a mobile game rather than a full-fledged AAA title for the PC.

I have to admit I'm not a fan of the graphics. I had high hopes for Beyond Earth but haven't played more than 100 hours of it, as opposed to 1500+ with Civ 5. I hope Civ 6 doesn't disappoint like Beyond Earth did.

Re: Civilization 6 is coming in October, with big changes

#50

I love the Civilization series, but I'll be honest: it really bothers me that certain companies have one or two franchises and they keep churning out new iterations of them every year or every other year. It just feels like a money grab after a while (especially with franchises like Call of Duty or Madden, which, from my perspective, don't improve appreciably in between iterations). I'd like to see them taking some r…

They did make Beyond Earth, which is more different than Civ than you might expect. That said, I didn't find Beyond Earth to be much fun...

Beyond Earth is essentially a sequel to Sid Meier's Alpha Centauri (both of which are in the same genre as the main Civilization series, though quite distinct from it.)

(They also recently made Sid Meier's Starships, which is a completely different genre, though IIRC it can integrate with Beyond Earth.)

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