Last year my daughter, then nine, discovered Minecraft and fell in love with it. The wonderful and surprising result was that it seemed to make her fall in love with problem-solving and architecture in general. Suddenly programming wasn't boring, it was empowering. I was skeptical at first; now we have it on every device in our house and we have a family server that we share with my sister and dad.
The Minecraft Generation
91–100 of 110 posts
Re: The Minecraft Generation
#92Re: The Minecraft Generation
#93These days I'm a bit more intrigued by Roblox. My 11 year-old son and his friends have completely abandoned Minecraft for it. Roblox is designed for MMO play from the start, but worlds (or whatever they're called) are completely open to modification with their free editor. Then you can script things in Lua. Lua! The other night my son was antsy at the dinner table. So I asked him why the rush. He said he "had a fligh…
Re: The Minecraft Generation
#94Earlier quoted context omitted.
The Minecraft modding scene is amazing! The Japanese have been doing wonders. You'd be amazed not only by the content but also by the visual effects of some of the mods. Some examples (Not Japanese): ComputerCraft: adds programmable computers in Lua. With in game applications; programmable robots called turtles. Botania and Thaumcraft are two magical mods with stunning visuals. Buildcraft and AE2 are logistics-orient…
The minecraft modding scene is horrific. Forum posts as homepages, adfly for file hosting, closed source mods whose maintainers are hostile to feedback, compatibility issues between everything... ... and yet somehow it WORKS, and probably provides kids with a better introduction to having to hack with computer technology than anything most kids have had to deal with since having to edit HIMEM in your autoexec.bat to…
Re: The Minecraft Generation
#95Earlier quoted context omitted.
Did you look at the modded Minecraft experience at all, before doing that?
Ah good old tekkit. Now there is test pack please ignore which shows promise but to be honest the modding scene slowed down after the bukkit/forge mess and due to the fatigue of never receiving the promised stable api. The moment ic2 stopped development I lost interest. Buildcraft spawned factorio however, so my logistic nerd needs are satisfyed :)
Re: The Minecraft Generation
#96These days I'm a bit more intrigued by Roblox. My 11 year-old son and his friends have completely abandoned Minecraft for it. Roblox is designed for MMO play from the start, but worlds (or whatever they're called) are completely open to modification with their free editor. Then you can script things in Lua. Lua! The other night my son was antsy at the dinner table. So I asked him why the rush. He said he "had a fligh…
Well, if you are impressed by Lua scripting in a game, go back to Minecraft, then install OpenComputers. They have it all. Those computers have firmware, an OS (LuaOS), filessystems, network routers, you name it. You can do pretty interesting things with the peripherals. You can also program robots. https://github.com/MightyPirates/OpenComputers
Open computers does have robots, but they are much more difficult to actually build, and have more constraints. I did try to get into OpenComputers, but everything felt so much more limited and expensive, and I just wanted to program cool things.
Re: The Minecraft Generation
#97It really does feel like Minecraft is the Doom/Quake/Half-Life of this generation. I'd almost thought that modding had disappeared due to the complexity involved in AAA games but nice to see it alive and well in Minecraft.
The Minecraft modding scene is amazing! The Japanese have been doing wonders. You'd be amazed not only by the content but also by the visual effects of some of the mods. Some examples (Not Japanese): ComputerCraft: adds programmable computers in Lua. With in game applications; programmable robots called turtles. Botania and Thaumcraft are two magical mods with stunning visuals. Buildcraft and AE2 are logistics-orient…
Re: The Minecraft Generation
#98These days I'm a bit more intrigued by Roblox. My 11 year-old son and his friends have completely abandoned Minecraft for it. Roblox is designed for MMO play from the start, but worlds (or whatever they're called) are completely open to modification with their free editor. Then you can script things in Lua. Lua! The other night my son was antsy at the dinner table. So I asked him why the rush. He said he "had a fligh…
Minetest is a minecraft quasi-clone that uses lua... and it's free software.
Re: The Minecraft Generation
#99Earlier quoted context omitted.
Roblox is designed like an MMO. But that also has drawbacks. They charge like an MMO (monthly subscription), and you are beholden to their system/servers. I don't think I've ever gotten more value from a software purchase than buying Minecraft for €9.95 in 2010.
I think you can do a lot on the free tier, my son only recently started spending a little to unlock some of the upgrades. Personally I'd rather see subscriptions fund a server that's always up. I've researched running my own Minecraft server for the local kids, but it's really not worth it.
Re: The Minecraft Generation
#100Kids can't interact with adults online? What has this world come to?