Earlier quoted context omitted.
The idea of a corporate for-profit proprietary video game being the centerpiece of a generation's learning is horrifying and dystopian to me. It is the same problem the last generation had, in large part, with the public schooling Microsoft monoculture. Kids grew up on Windows 95 and Office and are now indoctrinated into Microsoft tooling, probably for life, as loyal customers. A very valuable investment on Microsoft…
The public education system is for-profit as well, only difference is that they make their profit by collecting funds coercively, instead of advertising their service and getting paid voluntarily. The hatred towards for-profit companies is childish. Why would you expect anyone to build games for you for free?
Oh, wait...