Earlier quoted context omitted.
One could argue that the Lich King was the last "good" patch for WoW. What I've never understood though was there is clearly some residual demand for "down rev" versions of the game where the mechanics favored a more engaged play style, why not facilitate it? How much does it really cost to run a single realm at the Vanilla, TBC, and LK levels? So many new players where their first experience with Onxyia was soloing…
> Just not the same as 40 people trying to bring her down without falling to the whelp adds. It's worth noting that Wildstar launched targeting the hardcore WoW raider experience. It failed miserably since targeting only a single-digit percentage of WoW's playerbase is not a profitable business decision.
I played both Nostalrius and Wildstar extensively and the two were nowhere close in terms of scale, depth of world, community, lore, or any other metric you can think of really. The boss mechanics, housing, and soundtrack were great but the game was incredibly lackluster otherwise. Lore had some potential with the Drusera arc being interesting.
As for the bad: PvP balance was a trainwreck. Quests were meaningless as you'd get 30 at once and blow through each on in a couple minutes. Rep grind rewards were poorly balanced. Instances offered little reason to run them repeatedly and relied too much on the interrupt mechanic. The world was much less atmospheric barring some neat zones like Farside that you had no reason to return to after leveling through. Itemization was dull with no interesting items or stats. No secondary professions. No cosmetic pets. Instanced zones. I could go on and on but that touches on most of the major issues.
Oh, and while I love addons they needed to be more careful with just how powerful they could be within their poorly planned economy. I coded an autocrafter for the Architect profession in the first couple days and basically botted (legally) $1500 worth of currency @CREDD rates in a single week. Fun for me but rather unhealthy for the economy itself.