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iPhone SE

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521–530 of 733 posts

Re: iPhone SE

#521
post #307
post #10

$399 USD is great, but why are we still stuck with 16 GB of storage on base model phones? You can barely put a day's worth of music on your phone and you cannot always stream via services like Spotify. Spotify accounts for 2 GB of traffic per month on my phone and some plans are barely affordable when you want more than that--fortunately I can do up to 6 GB before I am traffic shaped, but that isn't the say the same…

It's only $60 [1] or less to replace the iPhone NAND Flash Memory from 16GB to 128GB at Shenzhen's Huaqiangbei[2], labor included. Obviously, it's advisable to do the upgrade after your warranty has expired. ;) [1] http://9to5mac.com/2016/02/03/iphone-flash-storage-upgrade-s... [2] https://en.wikipedia.org/wiki/Huaqiangbei

And as it turns out, Qihoo 360, one of the largest security software vendors in China [1], officially offers this iPhone NAND Flash memory 16GB -> 128GB upgrade service backed by a 30-day warranty under its subsidiary 360 Bang for RMB 399 (roughly $60). 360 Bang is a BestBuy GeekSquad-alike Mail-in repair service. [3]

[1] https://en.wikipedia.org/wiki/Qihoo_360

[2] http://bang.360.cn/huodong/up128

[3] http://bang.360.cn

Re: iPhone SE

#522
post #507

Earlier quoted context omitted.

A right-click equivalent already existed: a long press. 3D Touch is the long press controlled by finger pressure instead of time pressed. It took an already hard-to-discover feature and made it more nuanced (that is, more complicated).

Except when you're on the home screen; long press will let you wiggle icons and force touch will let you get app shortcuts.

Why couldn't long press do both? Make "wiggle icons" the top app shortcut or something. ("Move icon" would probably be a less silly name.)

You don't see how what you just wrote is drastically more complicated to the average user? Tiny differences in time and pressure determines two different features when pressing an app icon.

Re: iPhone SE

#523

Earlier quoted context omitted.

The only time I remember is when I tap a link just a hair too hard and it doesn't open because it went through a fraction of a second of the force touch action. I've never "hated" a feature on the iPhone. I very strongly dislike this one.

I dislike the 3d touch on the new macbook trackpad for the same reason. i try to move something but it decides to show me a dictionary definition of that word. does anyone use the dictionary that much for this to be the default behavior?

[deleted]

Re: iPhone SE

#524

Earlier quoted context omitted.

The only time I remember is when I tap a link just a hair too hard and it doesn't open because it went through a fraction of a second of the force touch action. I've never "hated" a feature on the iPhone. I very strongly dislike this one.

I dislike the 3d touch on the new macbook trackpad for the same reason. i try to move something but it decides to show me a dictionary definition of that word. does anyone use the dictionary that much for this to be the default behavior?

You have to press pretty hard to trigger the second click... Once you feel it click the first time, don't keep pressing harder?

Assuming you haven't set this already, you can go into Trackpad preferences and change it from Medium to Firm. That'll switch from "you have to press pretty hard" to "goddamn dude, are you trying to break the trackpad in half?" If you're still doing that by accident, you can disable it completely.

If anybody has a force meter handy, I'm curious what the actual numbers are on these.

EDIT: QuickLook is the more useful function than Dictionary, IMO. I use it regularly.

Re: iPhone SE

#525
post #440

Earlier quoted context omitted.

Start using the keyboard trackpad for moving the cursor, selecting and deleting words, paragraphs or the whole text input. It's the killer app.

Pardon my ignorance, but what do you mean by "keyboard trackpad"? Is this on iOS or what? Edit : HOLY WHAT!?! How did I not know that this exists?!?! I just figured it out. If you didn't know what it is, like me, then pull up any place where you can input text. Type something in and then Force Touch anywhere on the keyboard while it's showing. Your cursor will move with your finger like a trackpad. That's amazing.

Wow. +1 for having no idea I could do that. So much easier than the old way of trying to hunt and peck the right spot with the magnifying glass.

Re: iPhone SE

#526
post #279
post #144

Earlier quoted context omitted.

Agreed. I use a Sony Xperia Compact phone for that reason - they're one of very few Android manufacturers making powerful phones in a smaller size.

The Xperia Z5 is really marvelous. Unlucky for me, my Moto X 2013 is still going so strong, that I have no reason to change it...

I've also got a Z5 Compact and couldn't be happier with it. There is literally no other phone in the same size category with flagship specs at the moment. Add to that an SD-card slot, heroic battery life, water-resistant body, fingerprint reader, plus solid design and you've got what I consider to be among the best phones on the market.

Unfortunately, the Xperia brand is not doing well in the US. Sony has completely neglected marketing their phones here, so very few people know the Z5 Compact even exists. There has been a good deal of speculation that Sony might stop selling Xperia in the US entirely or even carve off their ailing mobile division.

Re: iPhone SE

#527

Earlier quoted context omitted.

Although 3D touch is not widely supported (even by Apple's apps) the "trackpad" on the keyboard alone is worth it.

Wow, I've had an iPhone 6S for months and didn't realize this existed. Maybe I should check the documentation, but this also highlights the discoverability problem of 3D Touch. I guess I need to get in the habit of trying to "3D Touch" all over the place to find new features?

[deleted]

Re: iPhone SE

#528
post #114

Earlier quoted context omitted.

Out of curiosity what use did people find in a barometer?

GPS is bad at figuring height, can be off by 30-100ft. Think 911 trying to locate your cellphone in a multi-floor building. Barometer data is very good at figuring height.

Yes, but is there any data about the ambient pressure inside a building VS outside? There's a whole lot of horsepower dedicated to HVAC units, do they really hit a zero equilibrium?

Re: iPhone SE

#529
post #440

Earlier quoted context omitted.

Start using the keyboard trackpad for moving the cursor, selecting and deleting words, paragraphs or the whole text input. It's the killer app.

Unfortunately the keyboard force touch only works about ~70% of the time, which is too unpredictable for me to start incorporating into regular use as a user. It's odd that after ten years of development, Apple still hasn't made their keyboard just work . Selecting and manipulating text is still buggy and unpredictable.

There are a few gotchas that you have to learn which come with practice and it really pays off.

There's a delay for how quickly you can use it after the last time you've used it. The delay could/should be smaller, but don't get frustrated. Go slow and don't press too hard.

When you get used to the timings and pressures, it pays off and it's suddenly a pleasure to go and delete or correct something, or the whole input. Now I get frustrated on phones without it.

Re: iPhone SE

#530

Earlier quoted context omitted.

I hate it on the watch. I'm not that uncoordinated and always misfiring it and confused by what happens. For anyone actually disabled I'd imagine it must be a sick joke accessibility anti-pattern.

I don't understand this. I have such an easy time with Force Touch but yet you're definitely not the first person I've heard say this. I can hit the Force Touch menus everywhere with 99% accuracy. Most people that I've seen do this seem to press really hard to try and activate it but it's much more subtle than that. It's even hard to describe but the activation isn't because of a harder touch, it's because of a "deep…

I see two problems:

1. Speed. The delay between a force touch and the haptic feedback is often measured in seconds rather than milliseconds, particularly when the watch has been inactive for a period of time. That kind of delay is frankly outrageous. The haptic feedback needs to be instantaneous to be effective, even if it takes the actual software longer to wake up and respond.

2. Tap vs. Scroll. Unlike the iPhone, the Watch does an especially poor job of distinguishing between tap and scroll gestures. If your finger isn't perfectly still the software will treat it as a scroll gesture, and no amount of force will override it.

Pairing those two behaviors can produce some frustrating user experiences.

On the original iPhone, Apple did an amazing job of producing a very fluid and responsive UI on very humble and underpowered hardware. They've been less successful at doing the same with the Watch hardware.

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