Earlier quoted context omitted.
If you have written up any memories/folk lore from your days building this game, I would love to read it (and I'm sure many others here would too).
You might be interested in the Age of Kings Postmortem: http://www.gamasutra.com/view/feature/131844/postmortem_ense... It has a lot of behind the scenes details which I found interesting.
Why Age of Empires 2 is still growing
101–110 of 111 posts
Re: Why Age of Empires 2 is still growing
#102I have just started playing AoE2 again. I have some complaints. The units are so stupid and frustrating. They will casually walk into the range of enemy castles and towers. They will chase units across the map if you don't put them into defensive mode. If you do put them into defensive mode, they can easily be take out by archers without fighting back. They will open gates and let hordes of enemies into your town. Th…
--unit AI does not automatically make optimal decisions to win game for you, you actually have to control your units on a minute-to-minute level and think and pay attention to win.
--"campaigns are boring"
--winning is tedious and takes no effort after you spend an hour building up to the final stages of the game
--people on multiplayer actually know how to play the game beyond the level of someone who has been playing for a day and a half, they beat me, i never played again.
Yeah, if all you're doing is playing single player against AI on low difficult, DUH it's tedious. RTS games were not made to play against the computer. Learn to play properly and get into multiplayer, where the glory and awesomeness never ends.
Re: Why Age of Empires 2 is still growing
#103Earlier quoted context omitted.
Going from single player to multiplayer is like going from the pond into the ocean. The real action happens in the ocean, but it is not for the timid. I look at single player as just a tutorial for multiplayer.
Possibly. I don't really want to play against people who have been playing competitively for 16 years. And I like messing around in single player, building cool bases or trying different strategies. Not trying to be as efficient as possible and micromanaging every single unit. Competitive multiplayer games in general have never really been that enjoyable to me.
Re: Why Age of Empires 2 is still growing
#104AoE 2 in likely the most engaging strategy game I've ever played. I got rather involved in it in college, but was surprised that there were certain "basic strategies" that one had to follow to hope to even survive (e.g. getting to castle age within a certain time for a certain civilization). With the voobly client, its possible to challenge aoe players across the world for a game, and its kinda awesome to cooperate a…
My house mate and I would play AoE2 vs the AI as a change of pace. We'd done this enough to get a basic understanding of the game and I would have considered us "pretty good" at the game. I recall the moment when I stumbled onto MrFixitOnline and learned about the concept of Villager Seconds and just how important it was to get that 2nd boar in the very early game.
I have a vivid memory of yelling across the hallway to my buddy, "I just found out that we're terrible at this game and no nothing at all".
Re: Why Age of Empires 2 is still growing
#105Earlier quoted context omitted.
Possibly. I don't really want to play against people who have been playing competitively for 16 years. And I like messing around in single player, building cool bases or trying different strategies. Not trying to be as efficient as possible and micromanaging every single unit. Competitive multiplayer games in general have never really been that enjoyable to me.
Ok I went back and tried another game just to see if my first impressions were entirely wrong. This time there were a lot of noob maps and some less skilled players to play against. I joined a 4v4 map, and while I still didn't do great, I had other players to back me up. I also didn't feel like I was the worst player in the game. However just as the game was getting interesting (and I was probably about to get crushe…
Re: Why Age of Empires 2 is still growing
#106I have just started playing AoE2 again. I have some complaints. The units are so stupid and frustrating. They will casually walk into the range of enemy castles and towers. They will chase units across the map if you don't put them into defensive mode. If you do put them into defensive mode, they can easily be take out by archers without fighting back. They will open gates and let hordes of enemies into your town. Th…
Tl;dr of complaints: --unit AI does not automatically make optimal decisions to win game for you, you actually have to control your units on a minute-to-minute level and think and pay attention to win. --"campaigns are boring" --winning is tedious and takes no effort after you spend an hour building up to the final stages of the game --people on multiplayer actually know how to play the game beyond the level of someo…
It's not that the unit AI doesn't "win the game for me", it's that it does very stupid things. It's not that it requires player input, it's that it requires lots of player input. It's tedious.
I didn't say the campaigns were boring. Many of the missions are very slow paced though. The end game is what is boring. A game can go on for hours even after I've basically won.
I have been playing a lot more then a day and a half. I played a ton of it when I was growing up. As well as all the other games in the series. And I have 113 hours on the new steam version. Anyway all I said is that the multiplayer was intimidating to get into, which is true.
>RTS games were not made to play against the computer.
Um yes they were. These games come from an era when not everyone even had internet, let alone fast internet. There was extensive work put into the single player AI, as I mentioned above.
Anyway, I'm not saying the game is bad. Just some specific problems I had with it. Especially coming back to it after many years, it's not really as fun as I remember it being. I prefer Age of Mythology.
Re: Why Age of Empires 2 is still growing
#107Earlier quoted context omitted.
Ok I went back and tried another game just to see if my first impressions were entirely wrong. This time there were a lot of noob maps and some less skilled players to play against. I joined a 4v4 map, and while I still didn't do great, I had other players to back me up. I also didn't feel like I was the worst player in the game. However just as the game was getting interesting (and I was probably about to get crushe…
What? They kicked you? There is no "kick" functionality once the game begins on steam. What are you talking about?
Re: Why Age of Empires 2 is still growing
#108I've wanted to play this on iOS for so long! Very frustrating to see it Windows only still :-( If anyone from MS is here, please please please consider compiling this for iOS, I know a lot of people who would buy it. I believe OpenAge is cross platform, but sadly most friends all use the version they purchased on Steam.
...iOS? Surely you mean OSX. This would be impossible to play on a touch interface.
Re: Why Age of Empires 2 is still growing
#109I've wanted to play this on iOS for so long! Very frustrating to see it Windows only still :-( If anyone from MS is here, please please please consider compiling this for iOS, I know a lot of people who would buy it. I believe OpenAge is cross platform, but sadly most friends all use the version they purchased on Steam.
Re: Why Age of Empires 2 is still growing
#110Earlier quoted context omitted.
What? They kicked you? There is no "kick" functionality once the game begins on steam. What are you talking about?
I have no idea. the game paused and then suddenly i was on the main menu and confused.