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Show HN: I spent 6 years making a cool free game

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Re: Show HN: I spent 6 years making a cool free game

#31

Earlier quoted context omitted.

Second bit of feedback, same as the first, but this time on the options screen. I want to play! Don't make me wait to watch everything fade in :)

And last bit of feedback - the keyboard controls don't work. Spacebar doesn't change the color, and the arrow keys don't make me move around. This is on the Linux build.

That's really bizarre. I'll have to test it again on my ubuntu box.

Thank you so much for the feedback!

Re: Show HN: I spent 6 years making a cool free game

#34
While I'm pretty sure you don't have any bad intentions, you may want to consider how this looks like to someone [paranoid] like me:

- New HN member makes his first post claiming he made a game. He shares only a binary blob, no code. Also he doesn't have a website, or even a gameplay video. On top of that, he shares the game via dropbox.

Would that make you suspicious?

We live in a scary world, not everyone trusts 'by default'. But if you are willing to open source it, feel free to contact me (email is in my profile). I can provide hosting for the website/game.

Re: Show HN: I spent 6 years making a cool free game

#37
post #18

Friendly advice: Getting a simple site up and running describing your game with a few screenshots or a gameplay vid and providing download links takes no more than 2 hours. Personally I hesitate to download anything from another person's dropbox. Since you've worked a lot on your project don't let it fail due to poor promotion :)

Yeah I definitely agree. I actually had a website up once but I had to let it go because I couldn't afford the domain and server costs. Currently living off of government assistance so it's rare to have more than a few dollars extra. I also tried to contact some publishers for a bigger version but I've never received a reply. It is how it is. I'm hoping the game is good enough to travel through word of mouth :)

I'm happy to give you credits to host it on Google Cloud Platform :-) Shoot me an email campoy@google.com

Re: Show HN: I spent 6 years making a cool free game

#38
post #13

So can you give us some description of the technologies used in order to build that game ?

It's mostly just Unity3d and lots of elbow grease.

I used blender for the 3d objects and animations.

I used inkscape and the gimp for a lot of the texture work.

I used audacity for a lot of the audio work.

I also made my own library for data serialization with generics. It's pretty cool because you can have multiple tables with any data type and it'll just take care of it for you. I'd like to make it able to update to and from a server someday. C# really makes it easy though.

None of the tech is crazy, but you can make the Sistine chapel with mud and a stick if you poke it long enough.

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