This is a business I know well. Jukedeck is an example of how founders and investors do not conduct appropriate market research. There is a limited market demand for low-cost royalty-free music for videos. One could argue there is an oversupply* of royalty-free music relative to buyers. The quality is not good enough to disrupt the billion dollar Production music industry that is top heavy, a relative small amount of…
Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.
121–130 of 216 posts
Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.
#122This is a business I know well. Jukedeck is an example of how founders and investors do not conduct appropriate market research. There is a limited market demand for low-cost royalty-free music for videos. One could argue there is an oversupply* of royalty-free music relative to buyers. The quality is not good enough to disrupt the billion dollar Production music industry that is top heavy, a relative small amount of…
Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.
#123Earlier quoted context omitted.
> If the AI created the tracks, why does the company own the copyright Uh, do you think there's a sentient being here? Its just a relatively simple algorithm here (at least compared to sci-fi style AI), the same kind of thing that decides how to autofix colors in photos or do a transform in photoshop. Dynamic music generation has been a thing since at least the 80s. I think I had an Apple// program that did this. >wo…
The program wouldn't own the copyright, but that doesn't necessarily mean that the company which made the program would own the copyright. It could end up public domain. E.g. the recently infamous selfie by a monkey was ruled public domain, having been produced by a non-human. https://en.wikipedia.org/wiki/Monkey_selfie
Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.
#124Earlier quoted context omitted.
3 million dollars is nothing. It took a million dollars to make a single very low-quality video game, circa 2008. Salaries are expensive. The investment model is set up to let founders "burn through" money while they explore new approaches to old industries. The investors don't really care that the money is lost. To be an investor, you have to assume 9 out of 10 of your investments will be write-offs. So if you're no…
I have actually helped a company where our initial interaction was via an internet comment, so don't make assumptions. Stating market reality is not being harsh, there is an abundant supply of royalty free music available at a very low cost or for free. If you're demoralized because someone states the facts of a competitive market than that is very unfortunate and you're not really fit to be an entrepreneur in a high…
As a developer, occasional FPS gamer, and musician, I'd like to see them tackle adaptive generative music that is actually convincing. I want music that takes cues from the gaming environment without obvious loop splicing points and without feeling mechanical.
Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.
#125Earlier quoted context omitted.
Wow. I think this is the perfect example of "failure of imagination" GoPro is a $2.5B company based around low cost equipment for amateur film makers. They produce film editors that let you edit your films around per-licensed sound tracks. Let me say that again - you make your film around the sound track they supply . The opportunity for Jukedeck isn't competing with the thousands of individual composers 1-on-1. It i…
But that's how most editors work anyway, even Hollywood ones - if they don't have a score to work with they take temp music from some film they already like and later commission something similar. I'm not sure why you think this is such a radical concept.
At the moment the per-unit cost of per film is constant. If software "composes" the music then the per-unit cost drops with each additional user.
That's the radical thing.
Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.
#126Earlier quoted context omitted.
I have actually helped a company where our initial interaction was via an internet comment, so don't make assumptions. Stating market reality is not being harsh, there is an abundant supply of royalty free music available at a very low cost or for free. If you're demoralized because someone states the facts of a competitive market than that is very unfortunate and you're not really fit to be an entrepreneur in a high…
I actually will like to see them do something novel and great with their technology. As a developer, occasional FPS gamer, and musician, I'd like to see them tackle adaptive generative music that is actually convincing. I want music that takes cues from the gaming environment without obvious loop splicing points and without feeling mechanical.
1. I upload a video 2. Jukedeck finds me the perfect audio for it.
Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.
#127Earlier quoted context omitted.
But that's how most editors work anyway, even Hollywood ones - if they don't have a score to work with they take temp music from some film they already like and later commission something similar. I'm not sure why you think this is such a radical concept.
Of course the concept isn't radical. The difference is that it is suddenly a scalable business. At the moment the per-unit cost of per film is constant. If software "composes" the music then the per-unit cost drops with each additional user. That's the radical thing.
But it's not. There's considerable spread in the price of music depending on the quality, specificity, popularity, and licensability* of what you want to buy.
* up to a particular number of copies made, or with restrictions on sublicensing or other contractual factors.
Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.
#128Does anyone (perhaps a music theorist) know what rules determine what notes sound well following each other/together? I find an interesting parallel between 1/2/4/8 repeating beats/parts in songs, and binary...
My background is in music theory, and, as others have commented here, this is a question that there's no clear, agreed-upon answer to yet. Music theory can tell us what composers tend to do - which chords they choose should follow each other, which notes to use when - but it's not as good at telling us why those chords / notes sound good together. In building Jukedeck, we're applying our own theories about what makes…
Have you thought about applying also common patterns found in the best selling hits? Hooktheory has a nice DB for this:
Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.
#129Re: Show HN: Jukedeck – create unique, royalty-free music for your videos using A.I.
#130It'd be interesting as a musician that often plays just by myself if I could record and upload it somewhere and have something to add accompanying music. So say a guitar track, and have an "AI" that could add drums & bass that fit the timing.