Earlier quoted context omitted.
How many variables are part of this simulation? Are those not dimensions?
You can impose a one-dimensional ordering on a finite state of any size. Drawing a parabola, for instance, yields a 2-D figure. But the process that draws it (on a computer) is 1-D: Start at the origin Move right X Move up X*X Make a dot If X = Screen.Width Stop X=X+1 Repeat There you go: a 2-D thing from a discrete sequence of 1-D steps. I hope you can see that it generalizes to N-D things.
What Is Spacetime, Really?
101–110 of 122 posts
Re: What Is Spacetime, Really?
#102If all you have is cellular automata, everything starts looking like a network.
http://www.amazon.com/Not-Even-Wrong-Failure-Physical-ebook/...
(Word of warning: do not indicate to your promotor that you're interested in this book's subject, or even have read it, unless you're damn sure where he stands on the subject, unless you want get a very effective demonstration that physics might be value-free, professors definitely aren't)
Re: What Is Spacetime, Really?
#103Category theory says everything is just objects and morphisms.
Brown's Laws of Form starts with "drawing a distinction".
Could this last be the starting point? Is it consistent with either the network or with Category Theory?
Lots to think about...
Re: What Is Spacetime, Really?
#104His low level model seems to require propagation / evolution without being able to model it. Whatever enacts the replacement rule is an external force that acts upon his network, and so falls outside his definition of the universe.
I guess it's a limitation of the cellular automata model. You have to assume that something outside of the system "steps" the simulation forward.
Re: What Is Spacetime, Really?
#105Earlier quoted context omitted.
Why would it be a "trap"? The uncertainty principle hints that something discrete may lie at the bottom. It's clear it's deliberate, not something you fall into due to naiveness. Also, Wolfram isn't the only one in this line of thinking, and this is a topic that rears it's head time and time again in the history of physics.
> The uncertainty principle hints that something discrete may lie at the bottom. Not necessarily. The uncertainty principle is a direct consequence of some quantities being "the Fourier transform" of each other. You can't play a pure tone unless it extends infinitely in time, and vice versa: You can't play an infinitesimally short sound unless you ring all frequencies. That's all. And actually, if something discrete…
Re: What Is Spacetime, Really?
#106In the beginning was a graph, more like diamond than graphite. Every node in this graph was tetravalent: connected by four edges to four other nodes. By a count of edges, the shortest path from any node back to itself was a loop six edges long. Every node belonged to twenty-four such loops, as well as forty-eight loops eight edges long, and four hundred eighty that were ten edges long. The edges had no length or shap…
Re: What Is Spacetime, Really?
#107If the answer is "there is such a program that reproduces the universe," then I have already found one such program that does it. Here it is: interleave the simulation of individual steps of every Turing machine in lexicographic order. That is, if the Turing machines are enumerated T_1, T_2, T_3, ... you do the following: i = 1 while True: j = 1 while j If there is some program, it will be in the list. This is the pi…
I think you mean "simulate step i of Turing machine T_ j "
Re: What Is Spacetime, Really?
#108Earlier quoted context omitted.
1: they aren't. They don't need to be, and they cannot be. Simulate the first step of the first machine, then the first step of the second machine, then the second step of the first machine, then the first step of the third machine, then the second of the second, then the third of the first, then the first of the fourth, and so on. Every step of every program/machine is eventually reached. For the same reason that th…
Chaotic functions of continuous real variables are not computable. Computable physics assumes a discrete lattice, which the universe is not proven to be.
Re: What Is Spacetime, Really?
#109Same topic, different approach: [1] [1] https://www.youtube.com/watch?v=W2XdhzCORbo
FYI - "The first lecture in a series given by Dr Peter Rowlands of the University of Liverpool on the Foundations of Physical Law. Further lectures will be uploaded after they have been given."
Re: What Is Spacetime, Really?
#110Earlier quoted context omitted.
Dijkstra's ideas survive, but are (mostly) not used...
There's a whole lot of structured programming going on these days.
What I was referring to, though, was what I think was Dijkstra's main idea: That programming should be done by a particular approach (the "postulational method") that allows/requires mathematical reasoning about code, and that code should be mathematically proven to be correct. That idea is used very little.