How Apple Is Giving Design a Bad Name
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How Apple Is Giving Design a Bad Name
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Re: How Apple Is Giving Design a Bad Name
#2As someone who develops on both iOS and Android, and uses an Android phone, there was a lot in this article that I agreed with. Particularly Apple's prioritisation of beauty over design.
One weakness was the discussion of undo and Android's supposed strength due to its dedicated back button. This didn't convince me: the back button on Android sometimes undoes operations, but often it doesn't [1].
[1] http://www.androiduipatterns.com/2011/12/back-button-android...
Re: How Apple Is Giving Design a Bad Name
#3Re: How Apple Is Giving Design a Bad Name
#4Re: How Apple Is Giving Design a Bad Name
#5The article describes the issues I had with discoverability very well: As a European I always refused to pay the insane prices for apple products there. When I finally needed a mp3-player to survive daily commutes in public transport, I got an ipod touch. Without any printed documentation, I had to ask experienced apple users how to perform certain actions.
Re: How Apple Is Giving Design a Bad Name
#6Most of these things annoy me, but nevertheless iOS devices continue to be “good enough,” and with the exception of Surface, I have been given no incentive to go through the agony of switching.
I would hazard that Apple is giving competition an opening, but it won’t be easy to overcome the kind of inertia they have. Most people fear switching costs. The easiest way to beat them is in an entirely new category, just like Surface vs. iPad Pro. Or wearables. I have the Apple Watch, and it’s a fine extension for my iPhone. And I don’t regret the purchase. But it fees like there is lots of uncertainty in how the wearables game will play out.
When do I get a ring that starts my car, opens my front door, unlocks my laptop and phone, and pays for my coffee? For that matter, why the hell do I need to log into my MacBook when I’m wearing my unlocked watch?
Re: How Apple Is Giving Design a Bad Name
#7>Today’s Apple has eliminated the emphasis on making products understandable and usable, and instead has imposed a Bauhaus minimalist design ethic on its products.
I actually love this article because when people look back with rose tinted glasses about how things were great when Forstall was around, I can send them this article about how Apple's usability suffered when Jobs came back, an era where they claim that Apple's products was the best they ever were from a usability stand point.
Re: How Apple Is Giving Design a Bad Name
#8Re: How Apple Is Giving Design a Bad Name
#9Re: How Apple Is Giving Design a Bad Name
#10Case in point: calendar.
I simply cannot tell where one month ends and another begins in the flat UI. Sure, the skeuomorphic version looked corny, but it was a lot easier to use.