Earlier quoted context omitted.
BSG is in many ways a response to the happiness and ease of Voyager, with pretty much everyone leading a good life with plentiful resources despite being marooned far from any help. Terribly lazy writing had the Voyager crew constantly destroy shuttlecraft and fire photon torpedoes they weren't supposed to be able to replace. The ship started out with 38 torpedoes and no way to replace them (stated explicitly in dial…
>The ship started out with 38 torpedoes and no way to replace them (stated explicitly in dialogue!) and by the end of the show they had used something like 85 of them. I get where you're coming from, and they definitely would have been better served to a) not say that, or b) resolve it at some later time. That said, part of what made Voyager interesting (to me) was that they had basically taken house cats and thrown…
How you cope with conflict when your supply of weapons is inherently limited can make for interesting stories. How to find a new supply of weapons could make for interesting stories. But they couldn't be bothered to go either way, and just went straight for "the characters figured it out somehow, offscreen, and implied."
To stretch your house cat analogy way too far, it's like if the show constantly had the cats eating kibble, but without ever addressing the question of where it came from, even though that's a pretty important part of surviving in the wild and has lots of potential for good stories.