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Show HN: HTML5 version of StarCraft

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31–40 of 103 posts

Re: Show HN: HTML5 version of StarCraft

#31

Looks very interesting :D I'm currently doing the same with Baldur's Gate engine. I am using Mootools, I want to study your code more to see if Dojo would be better (Mootools introduces overhead with constructors) Basic demo here: http://lumakey.net/labs/battleground/demo1/ For multiplayer I'm making tests with Firebase... Also I'm looking into WebGL for some animations (explosions etc) probably it could help perform…

Very glad to hear that; for dojo, functions in dojo/_base/lang and require.js attract me; and can you share your github URL then i can also watch your project? PS: Are you afraid if game company accuse you pirating their assets? Their words make me nervous

I have not yet published the code publicly but I plan on doing it soon.

With Mootools I like the classical inheritance style. Something else that looks interesting is TypeScript, when you reach ~10k lines of codes pure javascript gets really tricky to debug/refactor.

Yes I am worried about company reaction, I wouldnt publish game assets on a public repo. What I am considering is publishing my game engine along with the scripts I use to process the game resources into suitable web formats.

Re: Show HN: HTML5 version of StarCraft

#32
post #9

Earlier quoted context omitted.

Much thanks for you recommend, I make this game just because I love this old StarCraft game so much and want to realize it in web browser, no plan for make money, and it's much weaker than the original Blizzard game

Great. Blizzard won't care. But if you like living a risky life, go on. (And yes, I'm blown away by what you have achieved there)

He's not from the US so what exactly is he risking here apart from the repo being taken down?

Re: Show HN: HTML5 version of StarCraft

#33
post #26

Earlier quoted context omitted.

What will Blizzard normally do if they accuse me pirating their assets? Will I pay cash to them? Your words make me nervous

> What will Blizzard normally do if they accuse me pirating their assets? Most likely, they will tell you: "shut it all down or we'll sue you into bankruptcy". I recommend taking a look at http://opengameart.org for free (and legally free) placeholder art you can use instead, and changing any names ASAP to remove "Starcraft" and anything directly based on the unit names, etc. (Referencing Starcraft in the README or o…

Can they sue him if he's not in the US though? How is that legally possible?

Re: Show HN: HTML5 version of StarCraft

#34
post #21

This is awesome, but as others have said, the Blizzard legal team will come knocking on your door very soon. If I were you and if you're serious about continuing working on this, I would take this down immediately, get in touch with their legal team and see if you can work something out with them to get their blessing on this. They're not evil, it's their job to protect copyrighted assets, without them Blizzard would…

I made this game because i love Blizzard and their game, i'll be very sad if they accuse me, now i'm not feeling good...

This is great work and you should feel good about it.

I've never seen Blizzard pursue a massive lawsuit on an individual without giving them a chance / warning first to take things down.

Re: Show HN: HTML5 version of StarCraft

#35
post #33
post #26

Earlier quoted context omitted.

> What will Blizzard normally do if they accuse me pirating their assets? Most likely, they will tell you: "shut it all down or we'll sue you into bankruptcy". I recommend taking a look at http://opengameart.org for free (and legally free) placeholder art you can use instead, and changing any names ASAP to remove "Starcraft" and anything directly based on the unit names, etc. (Referencing Starcraft in the README or o…

Can they sue him if he's not in the US though? How is that legally possible?

Would couldn't they? They do business across most of the world already. Think about how many countries have people with WoW subscriptions.

Heck, just take a look at their list of offices: http://www.activisionblizzard.com/locations

Re: Show HN: HTML5 version of StarCraft

#36
post #15

Earlier quoted context omitted.

Fact that you don't make money off it would work for almost any game developer, but not Blizzard. In past they take down several open source projects just because of their name or clean room reverse engineering. And you're basically pirating their game assets.

What will Blizzard normally do if they accuse me pirating their assets? Will I pay cash to them? Your words make me nervous

Likely they'll just send you legal threat and DMCA take down notice to both github and your hosting provider (if you don't use github pages of course).

Re: Show HN: HTML5 version of StarCraft

#37
post #32
post #9

Earlier quoted context omitted.

Great. Blizzard won't care. But if you like living a risky life, go on. (And yes, I'm blown away by what you have achieved there)

He's not from the US so what exactly is he risking here apart from the repo being taken down?

Famous last words.

As if Blizzard had no way to hire lawyers elsewhere. And maybe he wants to travel to the United States someday?

Re: Show HN: HTML5 version of StarCraft

#38

Amazing work! Red Alert next??

To replace sprite images and sounds in my game will easily change it to another RTS like Red Alert, but i'm nervous about the copyright now, I just want to produce my own game for fun so if I make RedAlert, will not upload to github again

Re: Show HN: HTML5 version of StarCraft

#39
post #9

Earlier quoted context omitted.

Much thanks for you recommend, I make this game just because I love this old StarCraft game so much and want to realize it in web browser, no plan for make money, and it's much weaker than the original Blizzard game

Great. Blizzard won't care. But if you like living a risky life, go on. (And yes, I'm blown away by what you have achieved there)

They have to care in some circumstances unfortunately, if they are aware of an IP infringement and don't action it, it can be used as evidence further down the line for bigger infringement cases.

Re: Show HN: HTML5 version of StarCraft

#40
post #32
post #9

Earlier quoted context omitted.

Great. Blizzard won't care. But if you like living a risky life, go on. (And yes, I'm blown away by what you have achieved there)

He's not from the US so what exactly is he risking here apart from the repo being taken down?

You haven't noticed the global reach of US copyright law yet? If it doesn't reach there yet, they keep trying to extend it (see free trade treaties).
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