"I don’t know if I will ever get to make another Monkey Island. I always envisioned the game as a trilogy and I really hope I do, but I don’t know if it will ever happen. Monkey Island is now owned by Disney and they haven't shown any desire to sell me the IP. I don’t know if I could make Monkey Island 3a without complete control over what I was making and the only way to do that is to own it. Disney: Call me." I won…
His current Kickstarter project, Thimbleweed Park, looks very similar in tone, humour and gameplay. I really have high hopes for it. Maybe if it's successful it will prove that there is still a market for "retro" adventure games and help give Disney a prod in the right direction. That was certainly my hope when I backed it, anyway...
Happy Birthday Monkey Island
31–40 of 123 posts
Re: Happy Birthday Monkey Island
#32If anyone is unaware, they've got some pretty good versions of MI 1 and 2 on the Apple App store. I played it on my iPad a couple of years ago, and it was great. The adventure format works really well on a tablet. You can even play with updated graphics or in classic mode. Easily worth the 10 bucks or however much it costed.
The current course is: You build a game for console & Windoze, then wait 4 years, then maybe port it to iDevice, and probably never to Mac.
That's at least a relative improvement over before, even if it's still not really satisfying for folks that don't have a console or a PC.
Re: Happy Birthday Monkey Island
#33Ah... Monkey Island. I have such fond memories of not just MI, but also other Lucasarts/Sierra adventure games like Day of the Tentacle, Sam&Max, Full Throttle, Willy Beamish, King's Quest, Space Quest, etc. I owe a large part (if not most!) of my English skills to these games. Recently, I bought my daughter an old '99 ibook Clamshell on a yard sale. I upgraded the RAM and substituted the hard drive for a CompactFlas…
I thought these were all DOS-based (Intel CPU) games... How are you running these on a PowerPC/G3?
Re: Happy Birthday Monkey Island
#34Ah... Monkey Island. I have such fond memories of not just MI, but also other Lucasarts/Sierra adventure games like Day of the Tentacle, Sam&Max, Full Throttle, Willy Beamish, King's Quest, Space Quest, etc. I owe a large part (if not most!) of my English skills to these games. Recently, I bought my daughter an old '99 ibook Clamshell on a yard sale. I upgraded the RAM and substituted the hard drive for a CompactFlas…
There is also Beneath a Steel Sky which is fantastic and now free. http://wiki.scummvm.org/index.php/Beneath_a_Steel_Sky
Re: Happy Birthday Monkey Island
#35Earlier quoted context omitted.
I thought these were all DOS-based (Intel CPU) games... How are you running these on a PowerPC/G3?
They are mostly pre-intel based games, as Apple switched to Intel in 2002. They are free for download through sites like macintoshgarden.org. Otherwise I use an emulator (Basilisk/SheepShaver) on my own PC/Mac.
I wasn't aware there was a Motorola CPU based version.
As others have said, there goes my weekend. Time to dig out my old G4 laptop, or the PowerBook 520c I seem to have kept for some reason...
Did I say thank you?
Re: Happy Birthday Monkey Island
#36Earlier quoted context omitted.
I find it interesting that Ron doesn't consider "The Curse of Monkey Island" part of the trilogy. Anyone know the back-story there?
MI 1 & 2 support several lectures of the story. Due to Guybrush inability to explain his real age and various weird occurrences, it can be read as a little kid snooping around a theme park. It explains why he has to think that hard before giving his age, why a tshirt would be a treasure given after vanquishing a sword-master, why some areas are closed off with modern looking out of order signs, etc. It can also be re…
Re: Happy Birthday Monkey Island
#37Ah... Monkey Island. I have such fond memories of not just MI, but also other Lucasarts/Sierra adventure games like Day of the Tentacle, Sam&Max, Full Throttle, Willy Beamish, King's Quest, Space Quest, etc. I owe a large part (if not most!) of my English skills to these games. Recently, I bought my daughter an old '99 ibook Clamshell on a yard sale. I upgraded the RAM and substituted the hard drive for a CompactFlas…
Don't forget the Indiana Jones games. Fate of Atlantis was a great game. There is also Beneath a Steel Sky which is fantastic and now free. http://wiki.scummvm.org/index.php/Beneath_a_Steel_Sky
Re: Happy Birthday Monkey Island
#38Ah... Monkey Island. I have such fond memories of not just MI, but also other Lucasarts/Sierra adventure games like Day of the Tentacle, Sam&Max, Full Throttle, Willy Beamish, King's Quest, Space Quest, etc. I owe a large part (if not most!) of my English skills to these games. Recently, I bought my daughter an old '99 ibook Clamshell on a yard sale. I upgraded the RAM and substituted the hard drive for a CompactFlas…
I thought these were all DOS-based (Intel CPU) games... How are you running these on a PowerPC/G3?
Clamshell iBooks are capable of running OSX. Not spectacularly well (they are 366 or 466 MHz machines with limeted RAM), but still.
Re: Happy Birthday Monkey Island
#39Re: Happy Birthday Monkey Island
#40Earlier quoted context omitted.
I thought these were all DOS-based (Intel CPU) games... How are you running these on a PowerPC/G3?
Scummvm - http://scummvm.org Clamshell iBooks are capable of running OSX. Not spectacularly well (they are 366 or 466 MHz machines with limeted RAM), but still.