Cool game! Played till the end. Does this suppose family sharing? Would buy it instantly if it did
Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
111–115 of 115 posts
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#112Hi HN, I just launched this little game of mine - Astro Golf. You can think of it as Desert Golfing but in space, where the gravitation pull of the planets create some interesting levels. I think it was on an HN comment that I first heard about Desert Golfing many moons ago, so it felt fitting to post this back here. All the levels are procedurally generated, and are guaranteed to be hole-in-one-able. I did this by c…
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#113Hi HN, I just launched this little game of mine - Astro Golf. You can think of it as Desert Golfing but in space, where the gravitation pull of the planets create some interesting levels. I think it was on an HN comment that I first heard about Desert Golfing many moons ago, so it felt fitting to post this back here. All the levels are procedurally generated, and are guaranteed to be hole-in-one-able. I did this by c…
Or did you have to do a bucketload of math to work out where to place things?
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#114I loved Desert Golfing, and also love gravity games (Angry Birds Space is great, and Mario Galaxy is one of my top games ever) but I really wasn’t enjoying this until I read a comment here mentioning hard mode being more fun. I never would have tried out hard mode on my own, or bought the full game, due to the main mode being so hard and, for me, unrewarding. I’m finding hard mode easier in a way. I learn something b…
Re: Show HN: My first game, minimal procgen gravity golf inspired by Desert Golfing
#115Earlier quoted context omitted.
That's a nice idea - might be a bit tricky though. I'll consider it. I like the ghost arrow idea a lot - I'm thinking of adding that to hard mode.
Yeah by all means you don't have to implement what everyone suggests. Another suggestion: replay shot.i just had a hilariously roundabout hole in one. I wish i could replay it to grab a video to share (and therefore advertise your game!)