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xtremerps

HN member
Joined
Fri, Nov 01, 2024, 1:33 PM UTC
HN karma
19
Public activity
21 items

About xtremerps

Just a guy passionate about Rock, Paper, Scissors https://xtremerps.com

https://www.youtube.com/shorts/8-ijQkKm3Ds

Recent public activity

  1. comment
    Comment #42026526

    Oh yeah that was by design. Didn't want to hammer players down too hard in tutorial XD AI is a bit more challenging in Survival Mode! And the Daily Challenge is the same pattern fo…

  2. comment
    Comment #42026455

    Ah, I'm being slightly facetious because amongst the roguelike/lite community, I've noticed blurring the definitions is pretty common haha I have a game mode called Survival Mode t…

  3. comment
    Comment #42026309

    Hey thanks a lot for the feedback! These are all great points to include in the tutorial. The goal is to definitely minimize confusion XD Glad you enjoyed the gameplay

  4. comment
    Comment #42023706

    I've been looking for another anime to get into. I gave the synopsis a quick glance and looks interesting for sure!

  5. comment
    Comment #42023461

    Nice! The graphics on here are amazing! What engine/libraries did you use?? And as far as making it interesting, seems you went the graphics route. I sacrificed that and doubled do…

  6. comment
    Comment #42023443

    Thanks for tuning in! In terms of challenges, keeping the web socket connections in check has been a continuous challenge. Observability helps!

  7. comment
    Comment #42023419

    I made a few adjustments in cloud and should hopefully be resolved now!

  8. comment
    Comment #42023410

    RIP anyone's ear drums with headphones I suppose haha yeah listening back in post production and I just had to run with it. Will probably invest in future videos

  9. comment
    Comment #42023403

    Honestly... same XD however I believe procedurally generated levels, permadeath, and progression are common characteristics?

  10. comment
    Comment #42023401

    Dug a little deeper and seemed there was a limitation in my cloud hosting. I made some adjustments and hopefully things run a bit smoother!

  11. comment
    Comment #42023400

    I'm definitely no expert in roguelikes XD however the idea was to add some progression elements to strengthen your character as you progress in Survival Mode! Also, I made some adj…

  12. comment
    Comment #42023389

    Seemed my cloud hosting was having some issues with the traffic, but hopefully resolved and things run a bit smoother!

  13. comment
    Comment #42023388

    Dug a little deeper and seemed there was a limitation in my cloud hosting. I made some adjustments and hopefully things run a bit smoother

  14. comment
    Comment #42023386

    Dug a little deeper and seemed there was a limitation in my cloud hosting. I made some adjustments and hopefully things run a bit smoother

  15. comment
    Comment #42021869

    Thanks a lot for the feedback! I encountered a snag, and I'm resolving it. And once that's handled, you can feel free to check out the Daily Challenge as it was meant for exactly t…

  16. comment
    Comment #42021862

    Totally makes sense, I found a git merge issue.. It'll be back up and running soon!

  17. comment
    Comment #42021852

    You are correct As it appears there was a merge mixup in git. It'll be back up and running soon!

  18. comment
    Comment #42021846

    The confusion is completely understandable! As it looks like there was a merge mixup in git. It'll be back up and running soon, and I appreciate the input!

  19. story
    Show HN: I Built a Rock, Paper, Scissors roguelike in React

    Hey HN! What started off as a meme has turned into a passion project and I'm pretty excited about it. As the title suggests, I made a Rock, Paper, Scissors game in React. The twist…

  20. comment
    Comment #42017535

    The nostalgia! Brings an interesting sense of anonymous community (oxymoron, maybe?) knowing that these posts are all from real users. Some constructive feedback if you're interest…

  21. story