Viewing profile — ostwilkens
ostwilkens
HN member- Joined
- Sat, May 27, 2023, 3:44 PM UTC
- HN karma
- 73
- Public activity
- 32 items
- HN profile
- View on Hacker News ↗
About ostwilkens
Recent public activity
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Comment #48919721
The only thing that worked for me was having a kid. He wakes up early every day, so I have no choice. Taking care of him is so taxing, being sleep deprived isn't on the table.
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Comment #46387181
Two of my blog posts were on the front page earlier this year, netting 56k unique visitors. The visits were spread over multiple days, and should cover different timezones somewhat…
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Comment #46267622
Still scrobbling since 2008. A lot of smaller artists used to upload their music to last.fm, and I found a lot of gems there (specifically in the swedish bitpop scene).
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Comment #46227508
> add new towns, creatures, heroes, artifacts and spells without limits or conflicts If the original game had these features, it would likely have gotten me into programming at an …
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Comment #46227488
Very cool! I have one non-technical friend who occasionally wants to play HOMM, and she often has issues getting it working (specifically non-hd, non-hota on intel mac). This could…
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Comment #45897981
I love this... I haven't had the courage to "spend" my sticker collection on my current laptop, as they obviously don't last forever. A solution could be to photograph the old cove…
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Comment #45897957
Love it! I'll showcase my sticker collection on my laptop as soon as I come up with a way to make them reusable.
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Comment #45844062
> Bottom line: fun is basically about making progress on prediction. I'm having some trouble parsing this sentence. Does he mean that "player has fun if their predictions lead to p…
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Comment #44352555
Thanks for trying it! This is actually intentional, to make the game playable in the "end-game" where you level up ~every second :-)
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Comment #44296315
It's a nice thought. If an idea could be encoded... that each persons idea of a concept, viewed in the right dimensionality, has a rough, similar outline. At least, that's my inter…
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Comment #44059285
IQ, along with shadertoy and hg_sdf are my learning resources for raymarching. A great way to get into demoscene production.
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Comment #43878390
>The most important thing in blogging is to get something simple that will not get the way of you actually writing. Yes! I find the easiest way for me is to just open a new tab in …
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Comment #43878369
Thank you for the kind words. RSS and dates will definitely be needed! I can also see myself wanting to embed shaders and web games in the future... hopefully without increasing th…
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Comment #43878331
That seems like a great stack, if you're looking for one!
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Comment #43878328
Wow, yes.. that's actually exactly what happened here :-)
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Comment #43878326
Looks nice and minimal as well. Love the look of your blog! The markdown2 package includes an option for syntax highlighting. You need to bring your own css though.
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Comment #43878063
I would be genuinely interested to know how well the average wordpress blog handles a hug from the HN frontpage! :-)
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Comment #43878050
True! Luckily, I don't have a need for those features :-)
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Comment #43878043
Thanks! Yeah, I find this a lot easier. And yes, hosting is an exercise left to the reader :-) I might write about my hosting setup in an upcoming blog post.
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Comment #43878033
Oh yes, good catch! The code in the post is the first draft from O1 and this string has been replaced with {{ title }}.
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Comment #43878015
That's fair! 1- I'm leaning towards an automatically generated file containing metadata, TOML or such 2- RSS is definitely coming, but is dependent on point 1 :-)