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Writing 23 Games in 24 Days (in Rust)

ostwilkens.se

1–5 of 5 posts

Re: Writing 23 Games in 24 Days (in Rust)

#4
post #3

The first one, 230716 (vampire survivor clone) seems to have a bug: after a few iterations, I seem to level up without getting the menu. A new weapon/orbiting-square appears regularly without me choosing anything.

but don't you enjoy the memory safety of it all?

Re: Writing 23 Games in 24 Days (in Rust)

#5
post #3

The first one, 230716 (vampire survivor clone) seems to have a bug: after a few iterations, I seem to level up without getting the menu. A new weapon/orbiting-square appears regularly without me choosing anything.

Thanks for trying it! This is actually intentional, to make the game playable in the "end-game" where you level up ~every second :-)