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nnevatie

HN member
Joined
Fri, Dec 29, 2023, 8:45 AM UTC
HN karma
277
Public activity
154 items

About nnevatie

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Recent public activity

  1. comment
    Comment #49220079

    Ahhaha. JBoss, the glorified web-app server that booted for tens of minutes. It was the peak of Java-based over-engineering.

  2. comment
    Comment #49201487

    Yep, it is slop. I got 2-3 paragraphs in and closed the tab, as too many LLMisms raised their ugly heads.

  3. comment
    Comment #49181157

    Just because you can, doesn’t mean you should.

  4. comment
    Comment #49158787

    This is the right shape!

  5. comment
    Comment #49153020

    I would rather read faulty English, succinct sentences and getting to the point, than the generic filler LLMs produce.

  6. comment
  7. comment
    Comment #49151837

    Yes, it’s basically business-as-usual but on speed.

  8. comment
    Comment #49151652

    Setting render scale to 1 definitely helped - the aliasing from the lines is gone. The rest of the circular aliasing could likely be fixed by requesting MSAA, so e.g.: renderer = n…

  9. comment
    Comment #49151522

    The post is full of signs. Here's only a couple of examples: > The method, the measurements, and what it costs us. > That is the general shape of these wins. > Parity is the gate, …

  10. comment
    Comment #49151143

    Came here to say the same. Really tiring to read these slop-infested posts, where everything has the “right shape”.

  11. comment
    Comment #49138088

    > maintaining them In the agentic era, there is no need for maintenance - each artifact is immutable and just-in-time. In case you need a new version, spin up a new artifact. I’m o…

  12. comment
    Comment #49111513

    The naming of the library is pretty confusing, considering SDL_gpu is an official part of SDL3.

  13. comment
    Comment #49095706

    This is on Chrome/Win11: https://snipboard.io/W8SXYm.jpg

  14. comment
    Comment #49095423

    > those people want to win an argument Indeed - X, specifically, is infested with "Grok is this true?" -type discourse.

  15. comment
    Comment #49067545

    > https://blackhole.plav.in/ The lines in the demo look upscaled and aliased for some reason.

  16. comment
    Comment #48995552

    The ellipsoids are what a splat renderer uses as primitives, usually.

  17. comment
    Comment #48909020

    I'm curious to whether the recursively trained models degenerate to troglodytes after a couple of generations.

  18. comment
    Comment #48888853

    > “I don’t need the monitor anymore.” Yeah, you just need a complicated setup of machinery that observes the room and multiple conventions on content tagging, etc.

  19. comment
    Comment #48888239

    Aka. I didn't like the N frameworks out there, so I invented 2 more. Now we have N+2...

  20. comment
    Comment #48878913

    Ok, that makes sense. I was commenting from a modern gamedev context.

  21. comment
    Comment #48874891

    No one, ever, uses centiseconds in this context.

  22. comment
    Comment #48814092

    It is a new brand of a “cool” FAD.

  23. comment
    Comment #48800636

    Hmm, not sure why "Weed Smoke Willie" would require any of that? It looked like an interesting game, though - I hadn't appreciated the idea of fishing shark with weed, before.

  24. comment
    Comment #48783724

    I used to be high-performance like you, then I took an arrow to the knee?

  25. comment
    Comment #48783698

    I get it. However, consuming data without consent is not well defined, when said data is publicly available on the internet. Licenses for code, and not abiding them are a different…