Viewing profile — michalg82
michalg82
HN member- Joined
- Sun, Dec 11, 2016, 1:43 PM UTC
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About michalg82
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Comment #35919498
That's some really interesting idea. But what if it will make too many "false positives"? Maybe too many word pairs will be considered more related that one could expect.
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Comment #35919470
I don't really remember how i've come with that idea :) Basically i've become obsessed with word games lately and made couple of them. I'm most proud and happy of those two: https:…
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Comment #35918753
I'm using those vectors, which latest version is from 2019: https://github.com/commonsense/conceptnet-numberbatch I guess data used for making those vectors doesn't contain many oc…
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Comment #35917627
Hello, I'm author of https://enlinko.com/ game, published it 24 days ago: https://news.ycombinator.com/item?id=35630451 Domain for this game has been created 9 days ago. So, i thin…
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Comment #35917594
Hello, Thanks for posting about Enlinko. I'm author of it, i've published it 24 days ago: https://news.ycombinator.com/item?id=35630451 Domain for this game has been created 9 days…
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Show HN: Enlinko – link two words using related words based on word2vec
Hello, This game uses idea of semantic similarity (called relatedness in my game), like in Semantle and Contexto. But i had different idea for gameplay - instead of guessing secret…
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Comment #34256391
Nothing special, just plain Typescript and canvas rendering.
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