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Viewing profile — larrry

larrry

HN member
Joined
Sun, Sep 14, 2025, 11:11 AM UTC
HN karma
25
Public activity
30 items

About larrry

https//larrry.ink

Recent public activity

  1. comment
    Comment #49008322

    For me, asking “what else can I see?” has been useful. Some of my favorite works of art show me new things every time I look. Garry Winogrand’s 1964 is my favorite book of all time…

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    Comment #48966618

    Maybe Nintendo engaged in more back and forth with the ratings board to negotiate a low rating for Zelda, and the indie dev just accepted what they got? Genuinely puzzling for sure…

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    Comment #48961963

    An example of modern ratings being oddly strict: Öoo is rated T by the ESRB[1]. It’s laughable that a nonviolent puzzle platformer about a caterpillar is less age appropriate than …

  4. comment
    Comment #48956586

    Some engines nicely support Mac out of the box. I’m making a party fighter in LOVE2D and am having a good time developing and playing on Mac (cross platform online play is working …

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    Comment #48667829

    I would love to see all of these come to LuaJIT (and love2d to support the new version too). It’s nice that Lua is simple, the syntax changes should hopefully make Lua code even si…

  6. comment
    Comment #48619129

    Hi! A few years back I quit the industry and moved out of NYC. My goal is to live a humble life of subsistence. I’ve been told repeatedly by pretty much everyone in my life that I …

  7. comment
    Comment #48209208

    A goofy skater’s head faces right, over their shoulder, and body faces left, relative to their forward movement. Orientations are so confusing, I thought the parent was describing …

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    Comment #48082518

    What modifications did you make to help with gamedev?

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    Comment #48044248

    Valve and Panic should be models for software companies

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    Comment #47995244

    I’ve found that sometimes p2p connections will have large lag spikes when communicating across the country (and on WiFi networks, that’s likely the true culprit). I would see rare …

  11. comment
    Comment #47901236

    I have a lot of respect and admiration for Panic, they make good quality software, made the Playdate (which hopefully has turned a profit, “spiritually” it seems like a huge win), …

  12. comment
    Comment #47822918

    Replays are very common in fighting games as well, rollback netcode gets you most of the way to a replay system already (replaying game state from inputs is a core requirement for …

  13. comment
    Comment #47821091

    Some environments only expose float as the number type, love2d being one I know. Fortunately love is built on LuaJIT, which does support integer math through the built-in ‘ffi’ lib…

  14. comment
    Comment #47820961

    The core of my multiplayer arena game is in fixed point I wanted absolute certainty that the rollback netcode would result in identical simulations on any platform, and integer mat…

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    Comment #47800671

    I played with mine for a couple months, put it down for a year, and played it for a couple more months recently. There are some good games and the device just oozes fun, I haven’t …

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    Comment #47567695

    I have an Ergodox EZ setup with a layer switch under my left thumb to a code-symbols layer on my right hand, formatted kinda like numpad but for brackets and boolean math. It’s bee…

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    Comment #45693712

    Yes, definitely. Despite struggling to describe the process, I would hope the end results still demonstrate the process can be rigorous even without words (is the drawing any good,…

  18. comment
    Comment #45689341

    A fellow less/non verbal thinker! I resonate with a lot of what you wrote. I can think in words, but it’s not my default or most productive. I kind of understand what you mean abou…

  19. comment
    Comment #45689271

    When making visual art, I don’t think in words. Shapes, colors, shading, perspective together turn into a final drawing; at no point do I translate this to words. I’m not sure what…

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    Comment #45626708

    I too am a Charles Addams fan! The best ink painter in cartoons (IMO), and definitely plenty of grin worthy gags. Peter Arno is also another good ink painting cartoonist, although …

  23. comment
    Comment #45626113

    Have you ever laughed out loud at a cartoon? I don’t think I have, and I would say I enjoy cartoons quite a bit. A grin is about the best reaction I can give to one myself

  24. story
  25. comment
    Comment #45461957

    Panic’s Playdate has been easy to pass around to friends to try. The device intro is a lot of fun and shows the main interactions, and then the games a snappy and easy to jump into…