Viewing profile — jsharpe
jsharpe
HN member- Joined
- Mon, Jan 25, 2010, 7:05 PM UTC
- HN karma
- 501
- Public activity
- 165 items
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About jsharpe
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Recent public activity
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Comment #48411752
Of course it's incomplete. Any explanation of nutrition that doesn't include mention of at least calories, macronutrients and micronutrients isn't useful for understanding what's a…
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Comment #48111204
We don't even know if Homer was real. XD
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Comment #48010858
I can see why people would be irritated by 1 and 2 and they happen to me too, but I have just reframed how I think about them. If someone jumps on something I'm struggling with, I …
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Comment #48010766
I love when I'm climbing alone and working on something really hard for me and some random people just start cheering as I get near the top. :)
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Comment #47664303
Measuring tech skill by how many tabs you have open is like measuring carpentry skill by how disorganized your workshop is.
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Comment #47516228
I think the real answer is that Sora-style AI slop videos just aren't as addictive as we thought they'd be. I let my kids have access to the app in the hope they would be inoculate…
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Comment #47284734
If you're interested in making and finishing a game, there is no good argument to be made for writing your own engine unless you have some very very specific rendering requirements…
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Comment #45288924
> Contrariwise, it's possible (but harder) to have no sense of taste and merely copy what most would regard as "good taste" and be perceived as having "good taste." Not only possib…
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Comment #45163396
Exactly. This idea comes up time and time again, but the cost/benefit just doesn't make sense at all. You're adding an unbelievable amount of complex tooling just to avoid running …
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Comment #44228515
What a strange position this is (from the link): "the future of work is being more than one deviation from the statistical norm" This by definition can apply to only 16% of people …
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Comment #44127217
I feel this may be an appropriate place to link this video: https://www.youtube.com/watch?v=XkDJueqppHo
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Comment #43215903
I feel the exact same way. I see a lot of benefits to writing by hand, but it is just so unbelievably, painfully SLOW, compared to my typing.
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Comment #41430555
Exactly my thoughts! Thanks for putting it so clearly.
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Comment #40894730
Yup, that's a really good point. I kind of wish I had marked ambiguous words on a first pass, and then taken a bit of a different approach for a second pass of just the difficult o…
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Comment #40894724
I don't, unfortunately. I'm trying to avoid having a dedicated backend for this so there are Google Analytics but they don't allow that granular of a metric. That definitely could …
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Comment #40892189
I did consider this but the effort of doing a full dictionary pass is a lot to ask for marginal improvement and I don't know anyone quite as obsessed as me who would do it. Paying …
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Comment #40651062
Those are rookie numbers. I have often set my alarm for 40+ minutes before I "need" to be awake because I know that I will snooze the alarm several times before being conscious eno…
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Comment #39986067
This is called an equation but I don't see an equals sign anywhere. Is it implicit somehow? Or am I missing it?
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Comment #38954826
Another example is open world games. They have to keep world coordinates centered on the player because for large worlds, the floating point inaccuracy in the far reaches of the wo…
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Comment #37481792
"Standard monthly rate" above that section of the fee table.
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Comment #37481751
They want 20% of that, PER MONTH.
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Comment #37481733
Charging a monthly fee on game installs is absolutely wild, considering that most games on Steam are one-time purchases. The personal fee (for first world countries) is $0.20 / mon…