Viewing profile — jared_mccluskey
jared_mccluskey
HN member- Joined
- Thu, Jan 14, 2021, 8:35 PM UTC
- HN karma
- 3
- Public activity
- 14 items
- HN profile
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About jared_mccluskey
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Recent public activity
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Comment #42886404
All you told me is that you don’t understand how depreciation and loss works. If you lose money, why should that be taxed?
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Comment #42885788
Deprecation, loss, etc. Standard for every company. Is this supposed to be an own or something?
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Comment #42113689
We've been deeply involved with the Godot community since we started 3 years ago. It wouldn't be right to just write a text post. That'd be too flippant and I think it does right b…
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Comment #42112620
I know it sounds like a marketing push but there's a very specific reason behind it. No need to join the Discord if you don't want to; we'll fully announce eventually.
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Comment #42112456
*Largest by team size and funding
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Comment #42111945
We raised over $2.3M to build on Godot and had over 20 developers building on it at one point. https://venturebeat.com/games/the-mirror-raises-2-3m-pre-see...
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Comment #42111933
Tone is lost over text posts; it's the closest you can get to having a conversation with someone.
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Comment #42111923
Yep, we made it server-authoritative intentionally for physics-based games and to prevent cheating
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Comment #42111920
> Why would you run Godot on the back-end.. Seems kinda crazy. Game server - there's still a separate NestJS backend for the web. The code is here: https://github.com/the-mirror-gd…
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Comment #42111912
I've been pulling some all nighters for getting our V2 across the line :) Size-wise, we had over 20 developers working on it at one point and we raised over $2.3M to build on Godot…
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