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One of the largest Godot projects is transitioning off of Godot

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Re: One of the largest Godot projects is transitioning off of Godot

#12

This appears to be a sandbox game / engine, which probably has a lot less reason to use an existing engine like godot than a normal game since it would probably end up duplicating a lot of the development tools provided by something like godot anyway. It also appears to be in pretty early development. So, even if it's a big project I'm not sure it's notable in the same way it would be if a major commercial game that…

We raised over $2.3M to build on Godot and had over 20 developers building on it at one point. https://venturebeat.com/games/the-mirror-raises-2-3m-pre-see...

Re: One of the largest Godot projects is transitioning off of Godot

#13
post #7

I am not sure it is one of the largest projects. The reddit subgroup has 300 members: https://www.reddit.com/r/themirrorspace/ The YouTube channel has 700 subscribers: https://www.youtube.com/@TheMirrorEngine This doesn't come across as that big of a project in terms of user base. For example, this Godot-based game on Steam has 12K reviews. It is definitely much bigger than The Mirror: https://store.steampowered.com/…

Brotato (yes, Godot) has ~80,000 reviews on steam (Overwhelmingly Positive) and ~25,000 subs on their subreddit.

I think you're correct that this isn't remotely one of the larger based on this style of metric.

Re: One of the largest Godot projects is transitioning off of Godot

#14
post #13
post #7

I am not sure it is one of the largest projects. The reddit subgroup has 300 members: https://www.reddit.com/r/themirrorspace/ The YouTube channel has 700 subscribers: https://www.youtube.com/@TheMirrorEngine This doesn't come across as that big of a project in terms of user base. For example, this Godot-based game on Steam has 12K reviews. It is definitely much bigger than The Mirror: https://store.steampowered.com/…

Brotato (yes, Godot) has ~80,000 reviews on steam (Overwhelmingly Positive) and ~25,000 subs on their subreddit. I think you're correct that this isn't remotely one of the larger based on this style of metric.

*Largest by team size and funding

Re: One of the largest Godot projects is transitioning off of Godot

#16
post #15

Moving from Godot to what? Sign up for our Discord to find out first! That makes the video feel like clickbait. Yeesh.

I know it sounds like a marketing push but there's a very specific reason behind it. No need to join the Discord if you don't want to; we'll fully announce eventually.

Re: One of the largest Godot projects is transitioning off of Godot

#17
post #3

Looks weird to do a "youtube" video about it. Looks like a desperately needing attention marketing stunt.

Tone is lost over text posts; it's the closest you can get to having a conversation with someone.

True, but I don't think loss of tone would've mattered much here; almost all of the content of the video itself seems deliberately overwritten; it could be condensed to a tweet or post less than 100 words.

Re: One of the largest Godot projects is transitioning off of Godot

#18

Earlier quoted context omitted.

Tone is lost over text posts; it's the closest you can get to having a conversation with someone.

True, but I don't think loss of tone would've mattered much here; almost all of the content of the video itself seems deliberately overwritten; it could be condensed to a tweet or post less than 100 words.

We've been deeply involved with the Godot community since we started 3 years ago. It wouldn't be right to just write a text post. That'd be too flippant and I think it does right by the community to give more of an in-depth explanation.
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