Viewing profile — goocoder
goocoder
HN member- Joined
- Tue, Nov 17, 2015, 10:24 PM UTC
- HN karma
- 119
- Public activity
- 15 items
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About goocoder
Recent public activity
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Comment #15796488
We got nothing out of it but experience :P
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Comment #15790583
Goo founder here, can confirm this, was acquired after bankruptcy. Nice to see it live on! (still looks exactly the same which is cool)
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Comment #10653939
You are right Ben! The rendeder contains a bunch! (Still a subset of the engine like i said) Hail open source! :)
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Comment #10652020
In the original old version there is a joystick for controlling the boat: labs.gooengine.com/pearl-boy/
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Comment #10651862
"GooCreate's renderer is based upon ThreeJS". With that I thought you meant that our tool (Goo Create) was built on three.js which it is not. Yes a subset of a few files in the eng…
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Comment #10650179
Actually it's based on our own engine, Goo Engine, also open source: https://github.com/GooTechnologies/goojs But yeah, still essentially OpenGL in the browser :)
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Comment #10650163
Very very true! We will do that. Thanks!
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Comment #10645404
The engine is open source btw! https://github.com/GooTechnologies/goojs
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Comment #10645398
Great feedback! Thanks!
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Comment #10645247
darn! but yeah it's very old so might be broken on some systems :)
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Comment #10645200
In the original version we made three years ago, you can also go swim under water (click symbol bottom right): http://labs.gooengine.com/pearl-boy/
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Comment #10645146
Actually, this is the one we made three years ago: http://labs.gooengine.com/pearl-boy/ The one linked to was a quick remake in Create...
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Comment #10645131
We made this almost three years ago, way before we had our tool and platform (Goo Create). I'm surprised it still runs :) The character uses more joints than some mobiles can handl…
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Comment #10584447
Major diff in output size. Also, the build times in unity webgl export are looong.