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Viewing profile — Bjorkbat

Bjorkbat

HN member
Joined
Mon, Oct 01, 2012, 4:46 AM UTC
HN karma
2,040
Public activity
428 items

About Bjorkbat

I dropped out to become an organic farmer, hated it after spending a night packing vegetables during a tornado warning, suddenly found myself both good at programming and liking it.

Recent public activity

  1. comment
    Comment #49185905

    One theory I've been entertaining is that whenever GPT-3.5 came out a lot of people were talking about the "bitter lesson" and how scale was all we really needed to get to AGI. No …

  2. comment
    Comment #48011616

    I was about to post a snarky comment along the lines of "Sierra? The publishers of Homeworld and Homeworld 2?"

  3. comment
    Comment #47040237

    I always got the impression that the only way a relatively average software developer could make a “successful” SaaS is if they built something weird and niche that appeals to an a…

  4. comment
    Comment #47011754

    To me demoscene is kind of synonymous with the Amiga, so I would argue that peak demoscene lines up with the rise and fall of the Amiga brand. So I think that's maybe the other dif…

  5. comment
    Comment #47005109

    I'm keenly aware, I have a pretty extensive collection of Hacker News bookmarks. It's hard to articulate why I think these are different, but I think the best way to put it is that…

  6. comment
    Comment #47004566

    Finding out that this is over 10 years old has made me profoundly sad. Despite the age of LLMs arguably unlocking massive amounts of productivity and agency for developers and non-…

  7. comment
    Comment #46816085

    Ironically the physics are kind of my biggest criticism. They call these "world models", but I think it's more accurate to call them "video game models" because they employ "video …

  8. comment
    Comment #46397279

    I’m sure there’s some boring neuro-chemical explanation for this, and I won’t doubt or deny the neuro-chemical explanation, but the fact that there’s a mushroom that consistently b…

  9. comment
    Comment #45999493

    Oh yeah, funny enough even though I’m a bit of an AI art hater I actually thought very early Midjourney looked good because of all had an impressionistic, dreamy quality.

  10. comment
    Comment #45996236

    Funny enough that had crossed my mind with the woodchuck example, because at a glance I can't see any weird artifacts, but I felt confident I could tell it was AI generated immedia…

  11. comment
    Comment #45995553

    Something I find weird about AI image generation models is that even though they no longer produce weird "artifacts" that give away that the fact that it was AI generated, you can …

  12. comment
    Comment #45662453

    Reminds me of the old gem of the Web 1.0 internet that was Exit Mundi

  13. comment
    Comment #45576578

    One of my most frustrating things regarding the potential of an AI bubble was some very smart and intelligent researcher being incredibly bullish on AI on Twitter because if you ex…

  14. comment
    Comment #45517955

    I definitely agree with you there. I contracted with a company that had some older engineers who were in largely managerial roles who really liked using AI for personal projects, a…

  15. comment
    Comment #45516677

    I think people underestimate the degree to which fun matters when it comes to productivity. If something isn’t fun then I’ll likely put it off. A 15 minute task can become hours, m…

  16. comment
    Comment #45422608

    Yeah, I thought about that after I looked at the SWE-bench results. It doesn't make sense that the SWE results are barely an improvement yet somehow the model is a more significant…

  17. comment
    Comment #45416914

    > Practically speaking, we’ve observed it maintaining focus for more than 30 hours on complex, multi-step tasks. Really curious about this since people keep bringing it up on Twitt…

  18. comment
    Comment #45379759

    > I used to make Dragonball Z fan sites... Based I'm working on a revamp of my personal site. I do a lot of creative coding, most of them are throwaway experiments, so I thought I'…

  19. comment
    Comment #45375364

    It really is crazy how much was lost when Apple killed Flash. Absolutely miss Newgrounds. It's still around of course, I'm reflecting more on the vibes when it was in its heyday. U…

  20. comment
    Comment #45292492

    My thoughts as I reconcile my conflicting feelings on this. I think it should be objectively cool that Meta has finally managed to come out with a pair of smart glasses that come i…

  21. comment
    Comment #44934562

    My personal favorite from that time was a website builder called "The Grid" which really overhyped on its promises. It never had a public product, but people in the private beta me…

  22. comment
    Comment #44928264

    Ooh, fun, a FizzBuzzFeed quiz!

  23. comment
    Comment #44801686

    Sure, but if you're trying to get there by training a model on video games then you're likely going to wind up inadvertently creating a video game simulator rather than a physics s…

  24. comment
    Comment #44800472

    Also, to drive my point further home, in one of the demos they were operating a jetski during a festival. If the jetski bumps into a small Chinese lantern, it will move the lantern…

  25. comment
    Comment #44800218

    Genuinely technically impressive, but I have a weird issue with calling these world simulator models. To me, they're video game simulator models. I've only ever seen demos of these…