Multiplayer HTML5 Indie RPG Game
rpg.mo.ee
Multiplayer HTML5 Indie RPG Game
1–10 of 18 posts
Re: Multiplayer HTML5 Indie RPG Game
#2Re: Multiplayer HTML5 Indie RPG Game
#3To the dev: Why 8 canvases? Did you find that you get better performance that way?
Also, putting level 13 enemies right near the starting area seems like a really poor idea. You should add a level indicator.
Re: Multiplayer HTML5 Indie RPG Game
#4Seems to handle the traffic pretty well. Right now the game is poorly explained so it's hard to tell if it's any fun, but it seems like it could be good. To the dev: Why 8 canvases? Did you find that you get better performance that way? Also, putting level 13 enemies right near the starting area seems like a really poor idea. You should add a level indicator.
Will change the map a bit ;)
Re: Multiplayer HTML5 Indie RPG Game
#5Seems to handle the traffic pretty well. Right now the game is poorly explained so it's hard to tell if it's any fun, but it seems like it could be good. To the dev: Why 8 canvases? Did you find that you get better performance that way? Also, putting level 13 enemies right near the starting area seems like a really poor idea. You should add a level indicator.
Re: Multiplayer HTML5 Indie RPG Game
#6Re: Multiplayer HTML5 Indie RPG Game
#7How long did it take you to make this game?
Re: Multiplayer HTML5 Indie RPG Game
#8Re: Multiplayer HTML5 Indie RPG Game
#9Hehe, port 1337. Nice. How long did it take you to make this game?
Re: Multiplayer HTML5 Indie RPG Game
#10Why are you storing user name and password as plain text in browser local storage? Isn't that a security issue if someone else uses that same browser.