With rings, bands and sunglasses interface are popping up from various companies. Anyone trying to build software for it?
Anyone building software for wearable tech?
1–10 of 16 posts
Re: Anyone building software for wearable tech?
#2I've been keeping an eye on the SDKs for Meta glasses and Even Realities, but they don't yet support much access.
Re: Anyone building software for wearable tech?
#3Yes. I built a company around repurposing consumer wearables for health research called Fitabase. 14 years in, we’re a profitable and growing tech company. We support high resolution data capture and export for Fitbit and Garmin. https://www.fitabase.com
Re: Anyone building software for wearable tech?
#4I'm working on a visual watchface builder for Garmin smartwatches currently. Think like Canva but for a watchface. It's not released yet, but coming along well. I'd like to support other brands too, like Pebble.
Re: Anyone building software for wearable tech?
#5Better question is do we really want custom apps for wearable other than whatever is the core feature?
Though I can see potential use cases for apps on smart glasses.
Re: Anyone building software for wearable tech?
#6I might be interested in doing so in the future. My use cases would involve glasses and so far all I've seen with potential is Meta, but I can't see them being developer friendly (or consumer-friendly, for that matter).
Re: Anyone building software for wearable tech?
#7I’m building a voice-first assistant for Apple Watch.
I feel the Apple Watch is a great form factor, and while other devices can complement it nicely, it’s currently way underutilized.
My app can be used to take notes, query them, look things up online, and a lot of things you’d use ChatGPT for, but from your wrist.
Re: Anyone building software for wearable tech?
#8I'm working on a simple electron based launcher app for my XReal Air2 Pro AR glasses, which are the display for my Raspberry Pi cyberdeck. Nothing fancy, just an easy touch interface that uses luminosity-based transparency to make a goofy little cyberpunk HUD.
Re: Anyone building software for wearable tech?
#9Not sure if this counts, but someone I know made a javascript interpreter that runs on ESP32, ported it to a smartwatch and wrote a whole open source operating system. He put it on Kickstarter and reached the goal. He now sells the result, and a second one for a different smartwatch: https://www.espruino.com/Bangle.js2
There's an app store here: https://banglejs.com/apps/, but all apps are free and open source in a single github repo.
Re: Anyone building software for wearable tech?
#10Pebble are releasing a new slew of products and their arguments with rebble aside, are seemingly doing a good job so far prepping SDKs and more to easily write software for the new watches. Including leveraging the banglejs engine mentioned earlier in this thread to enable folks to write apps / watchfaces in javascript!