Valve is testing ARM64 support for popular games
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Valve is testing ARM64 support for popular games
1–10 of 202 posts
Re: Valve is testing ARM64 support for popular games
#2I don't have high hopes however.
Re: Valve is testing ARM64 support for popular games
#3Re: Valve is testing ARM64 support for popular games
#4It would be great if this meant proton is coming back to macOS :) I don't have high hopes however.
Re: Valve is testing ARM64 support for popular games
#5Re: Valve is testing ARM64 support for popular games
#6Re: Valve is testing ARM64 support for popular games
#7It would be great if this meant proton is coming back to macOS :) I don't have high hopes however.
Me neither, but it's a shame. Those Apple Silicon chips are solid for gaming.
Re: Valve is testing ARM64 support for popular games
#8Would it possible to AOT-recompile from x86 to aarch64? Or will it all be emulated forever?
Re: Valve is testing ARM64 support for popular games
#9It would be great if this meant proton is coming back to macOS :) I don't have high hopes however.
Re: Valve is testing ARM64 support for popular games
#10Earlier quoted context omitted.
Me neither, but it's a shame. Those Apple Silicon chips are solid for gaming.
If Apple cared about gamers, they wouldn't have blocked proper Vulkan support. They simply don't care. A major reason to stay away from Apple if you are a gamer.
Neither smartphones nor Macs have been powerful or ergonomic enough to play current-generation games for decades. So the user base is almost entirely people who don’t play games.
For a developer, the juice is not worth the squeeze (and by far!). The platforms are challenging to port for and all that effort seems to result in near-zero sales. All ports seem to be almost guaranteed commercial failures.
My key point is that perhaps the platforms are now mature enough to develop for and Metal is alright. But they have not been for a long time and it’s a really bad market to target for a game developer.
Unless Apple funds your games like some other platforms do, it’s better to just blow the porting budget on something that’s at least fun. I haven’t heard of anyone’s game funded by Apple, but maybe it happens? These deals are rarely made public.
Chicken and the egg.
Just my opinion.