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Pharo 9

pharo.org

1–10 of 232 posts

Re: Pharo 9

#3
And 10 years later still no proper support for retina displays. I really think you should get your priorities straight.

Re: Pharo 9

#4
Just a heads up the pharolauncher does not seem to be working for me, at least for pharo 9. Manual download of vm + image 64bit works but 32 bit does not.

I have been making pharo raylib bindings and plan to make a video soon about why Smalltalk is an interesting choice for game development, it's a very 'live-coding' feel, i.e. you run your game while the editor is still live, you have free reign to at any time modify the methods of all game objects, execute random code, etc. without restarting the game...

Re: Pharo 9

#5
post #3

And 10 years later still no proper support for retina displays. I really think you should get your priorities straight.

> I really think you should get your priorities straight.

The irony.

Re: Pharo 9

#6
post #4

Just a heads up the pharolauncher does not seem to be working for me, at least for pharo 9. Manual download of vm + image 64bit works but 32 bit does not. I have been making pharo raylib bindings and plan to make a video soon about why Smalltalk is an interesting choice for game development, it's a very 'live-coding' feel, i.e. you run your game while the editor is still live, you have free reign to at any time modif…

it requires an update :)

Re: Pharo 9

#7
post #3

And 10 years later still no proper support for retina displays. I really think you should get your priorities straight.

There is a GTK3 backend now, hopefully that should make HiDPI work, support Wayland, etc. – depending on how it's implemented of course.

Doesn't look like it's ready to handle all the UI (?) though – in the promo screenshot there's one GTK window on top of a more classic Pharo window (?)

Re: Pharo 9

#8
post #3

And 10 years later still no proper support for retina displays. I really think you should get your priorities straight.

Retina displays don't matter because the majority of your users don't have them. Problem solved :)

Re: Pharo 9

#9
[edit - the link below now loads, very cool to see all the companies involved, especially given Pharo crops up here every few months]

I'd be curious about who, if anyone, funds Pharo development - especially if there are any medium-large companies backing it's development.

I found this link to the Pharo "consortium" but it's not loading for me https://consortium.pharo.org/

Re: Pharo 9

#10

[edit - the link below now loads, very cool to see all the companies involved, especially given Pharo crops up here every few months] I'd be curious about who, if anyone, funds Pharo development - especially if there are any medium-large companies backing it's development. I found this link to the Pharo "consortium" but it's not loading for me https://consortium.pharo.org/

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