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Building Phaser Games to Mobile / Desktop (With Ionic Capacitor)

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Building Phaser Games to Mobile / Desktop (With Ionic Capacitor)

#1
While deploying Javascript as native desktop / mobile apps is quite easy these days - there doesn't seem to be a good integration for Phaser (Javascript Game Engine) which I've tried to do using the newly released (still in Beta) Ionic Capacitor.

https://github.com/gnesher/phaser-capacitor

Any comments / suggestions would be appreciated, as I do want to add some platform specific best practices (and if there's interest maybe turn it into a proper cli?)