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Nintendo announces the Switch 2 [video]

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Re: Nintendo announces the Switch 2 [video]

#901

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Yes, great source. filter that by Home vs the mobile category to see it is only beat by PlayStation. You could argue the Switch is a home console as well.

The switch may be kind of hard to count for home console sales, since the switch lite is a portable console (lacks hardware to use the dock) and may be included in some sales numbers.

The switch was basically the first hybrid

Re: Nintendo announces the Switch 2 [video]

#902

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They were screwed from the start... The Xbox came out when the PS2 did. When it came time for the next generation, Sony went with the obvious PS3. Microsoft of course couldn't compete with an "Xbox 2" vs a "PS3", and they couldn't skip right to "Xbox 3", so they called it the "Xbox 360", which was frankly genius because it had the 3 there anyway and put it on the same level in consumers' eyes. But after that it all f…

> Microsoft of course couldn't compete with an "Xbox 2" vs a "PS3" Part of me wants to think that consumers can't possibly that uninformed, but I know in my heart I am wrong. They should have done what Nintendo (usually) does and left the numbers out of it. Call the next iteration of the Xbox the box.

Even Linux users in 1999 (when you had to be pretty well informed to know that Linux even existed) were truly that uninformed.

http://www.slackware.com/faq/do_faq.php?faq=general#0

Re: Nintendo announces the Switch 2 [video]

#904

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Tears of the Kingdom's only graphical issue is framerate and resolution. Maybe some ground textures. If you have issues with it it's entirely with the style, the graphics are fine.

Lack of ram meant it could only handle a couple trees at a time

That's not true. There's a couple of forests that are as dense as gameplay can reasonably allow.

Re: Nintendo announces the Switch 2 [video]

#905

Arg, they make the screen look absolutely huge with that large front glass panel during most of the video and I was thinking to myself, nice! But then at the end they actually show how large the bezels are underneath the glass and it is quite disappointing. Someday we'll have modern smartphone like mini-bezels (a few mm at most) in our handheld gaming consoles, but I guess not yet.

The switch isn't a handheld though. It's way too big to be a viable replacement for a 3DS in that regard, Nintendo just gave up on that market segment for whatever reason.

Phones have a lot of that market covered, and the Switch Lite gets close enough for a lot of people who want something other than a phone.

I guess Nintendo don't see enough left over space to bother trying.

Re: Nintendo announces the Switch 2 [video]

#906
post #699

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Tears of the Kingdom's only graphical issue is framerate and resolution. Maybe some ground textures. If you have issues with it it's entirely with the style, the graphics are fine.

The style is entirely informed by hardware limitations. They did their best with what they could.

Yes, hardware limitations of the Wii U, not the Switch

Re: Nintendo announces the Switch 2 [video]

#907
post #841

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One of my favorite video essay's on this is "Nintendo - Putting Play First" by Game Makers Toolkit [1]. It goes into when making a game, Nintendo first determines the mechanic they want to focus on; jumping, throwing a hat, shooting paint, etc and finding out how to make it fun, then building and iterating on the idea. It's how they can keep putting out essentially the same games but are completely different. 1. http…

This always made sense to me. Think of Super Mario Bros. No way you come up with something like that from a top-down design document. Probably slapped Mario on a screen, played with the physics a bunch, and threw a lot of different stuff at the wall to see what stuck before they came up with the final product.

Not sure about the original game but at least since the 3d age, Miyamoto is on record, saying that when making a new Mario game, one of the first steps is that is just fun to goof around with Mario alone in an empty flat void and mess with whatever new abilities they are thinking of giving him.

Re: Nintendo announces the Switch 2 [video]

#908
post #536

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I’d be curious to know when they said that. It sounds like revisionist history to me. Based on the switch launch video, the delta between the NES and SNES was much higher than Switch -> Switch 2. Here’s an analogous snes ad, which spends most of its time showing off 3d and increased sprite counts: https://m.youtube.com/watch?v=eSBFw93V3Rg

At the time, at least, I don't recall seeing SNES as a "revolution". It had better graphics etc, but the form factor was the same, and games were broadly similar, so it was more of a luxury option.

The SNES was, objectively, a huge jump over the previous generation (NES, Master System, etc.). Much better sound, 16-bit color, pseudo-3D with Mode 7, support for much much larger carts, support for coprocessors within the cart... An expansion port for a hypothetical CD-ROM addon (spoiler). I think that the revolution>evolution>revolution is revisionist, or at least something they said much later on. SNES might have started as a luxury option, as all consoles do, but it was obviously intended to compete with whatever Sega put out for that generation (and compared to the Genesis, Sega pulled out a few tricks so in the end the SNES wasn't a huge step above the Genesis either).

Re: Nintendo announces the Switch 2 [video]

#909

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They’ve got the weird shit covered still, apparently the joy cons in this gen can be used as mice. Was heavily rumoured/leaked and this teaser video literally shows them gliding along a surface. How Nintendo will leverage that functionality, who could honestly say, but that’s the genius of keeping a toy company mindset in an industry full of sports car company mindsets.

Never forget, they had Rob the robot. And to my recollection, he only worked with Gyromite.

Don't forget Stack-Up! :P
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