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Stop building apps no one wants

launchsky.com

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Re: Stop building apps no one wants

#92
post #31

Earlier quoted context omitted.

Good apps generate copy-cats, not ideas of good apps. Ideas are worthless. Everyone has them.

Everyone has ideas, and some even have the ability to execute. We're trying to marry the two. Full disclosure: My team needs this product. We've built apps no one wants. We don't want to to do that again. We're hoping others are in the same boat.

A way to test the market or get social proof that there is a market for this. Checkout how buffer did it - http://blog.bufferapp.com/idea-to-paying-customers-in-7-week...

You need 2 things: Landing page to describe product/etc and a community to support say yes/no

BTW did you see http://www.startuprocketlauncher.com/ on HN today as well?

Re: Stop building apps no one wants

#93

Earlier quoted context omitted.

There's no site to browse. It's a demo / launch page. Sorry for the confusion, but I guess that means it's a decent launch page?

It's actually a little inception-esque. You're pitching an idea for an app about ideas for apps. I think it's essentially light-market fit testing but it actually kind of blew my mind that the site itself poses the same question it hopes to answer for others, "Would people use this?"

inception or not, you nailed it.

Re: Stop building apps no one wants

#95

Earlier quoted context omitted.

There's no site to browse. It's a demo / launch page. Sorry for the confusion, but I guess that means it's a decent launch page?

Confusion = good launch page?

I agree this is so annoying. I love the idea though... I have a good idea -> I pitch it and then 100 people start building my idea too. Nice!

Now I don't think having an idea is the same as executing it well, but I could imagine people being hesitant.

Oh and because of the annoying landing page I vow to never to use your site, nice try.

Re: Stop building apps no one wants

#96

How is this different from a LaunchRock in essence? I feel like for many consumers, it's very hard for them to imagine the product w/o seeing/touching/interacting with it no matter how great you pitch or describe it. If someone were to describe to me a blog of funny cats or what's essentially Instagram, I don't think I would have cared much and never really appreciate how much enjoyment I would derive from both just…

Valid point. LaunchRock takes a while. While you're waiting for DNS settings to go through, adding a favicon (still not sure why that's required), you could've tried out 10 ideas. LaunchRock is an amazing tool, but it makes you bring your own traffic to your idea. In addition, it's not the quickest thing in the world. We envision LaunchSky to be an outlet for trying out your ideas to a sea of evaluators who are ready…

This strikes me as a clone of Kickstarter but in place of funding you're giving people the ability to vote, and vote for free.

I think it has its uses but ultimately to me, votes hold no value because they aren't inherently valuable to a user. I would back projects all day long on Kickstarter with someone elses money but I have never backed a project myself.

Think about how downvoting on StackOverflow works. It costs you karma or points to downvote somehting, it's not free.

I think I would probably use LaunchSky as a way to make sure people didn't think it was potentially the worst idea they've ever heard of but outside of that I couldn't place any real faith in the platform for big ideas. I would probably limit myself to posting ideas which I felt I could build in a few evenings.

Re: Stop building apps no one wants

#97
It seems to me that this will provide customer validation of questionable quality to the entrepreneur. You can't effectively gauge the viability of an idea by asking people to predict the future. When asked; "Would you use this awesome service?", most people will say "Absolutely"! However, when the time comes to pay for it/download it they will not actually do it. Great looking site, however I feel like the data generated will be less useful than talking to your customers about their past behavior.

Re: Stop building apps no one wants

#98

I hate that you have to sign up before browsing the site. I'd be much more interested in signing up if I can browse with free will. I'm assuming you can only vote if you sign up? If so, the target sign up market for LaunchSky are devs/entrepreneurs/etc which are usually not the target market of the apps that are using the service.

Sorry! If the product was fully built, we'd of course let you browse. But for a product that preaches testing before building, wouldn't that be a little bit silly? :)

Do users have to be registered to vote? How will you bring in the non-developer person to sign up to LaunchSky? If I was building a SaaS type app, this would be awesome because my target market would actually be voting. But any other type of app I'd like the avg consumer to be voting.

Re: Stop building apps no one wants

#99

It seems to me that this will provide customer validation of questionable quality to the entrepreneur. You can't effectively gauge the viability of an idea by asking people to predict the future. When asked; "Would you use this awesome service?", most people will say "Absolutely"! However, when the time comes to pay for it/download it they will not actually do it. Great looking site, however I feel like the data gene…

We've discussed the idea of gaming good vs. bad support.

Think: Angel investors, but with their likes/sign-up instead of money.

Still, this won't be an easy one to crack, but we're committed to providing feedback/support of actual value, as well as a pool of potential users, to people coming with a new idea.

Re: Stop building apps no one wants

#100
I see several fatal flaws that are already addressed by other services, like Kickstarter and focus groups:

1. No reward for participation (bad for users)

2. No promise of a finished product (bad for users)

3. Users have no personal stake in anything they "support" (bad for developers)

4. Highly biased and narrow audience (bad for developers)

What people think they want and what they'd actually pay for are often very different things. Contrary to your title, this seems like a great way to encourage developers to build even more crappy apps that no one will ever buy.

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